Ui, this looks NICE!Just FYI, I was able to get my issue resolved. I was doing everything right but... well... It turns out there's a difference between "thinking" you've updated your plugins and "actually" updating your plugins. Go figure.
Also, I made a modification to the layout that I'm really fond of, hope you don't mind. I'm Javascript illiterate so I feel like this took WAY longer than it should have, but, hey... I trimmed some infor off the status menu and made it permanent. The ingredients list only allows for 4 ingredients now, but that's fine for my needs.
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I did actually notice that. I had a friend come over last night and he tested my game by making a new file and the crafting worked for him like normal until he loaded his file again. Also my earlier issue of the stat window bot displaying all stats was also resolved by making a new game. Thanks for your help, I appreciate it! Now I'm in the same boat as everyone else, not being able to craft after loading a save file.Hi guys,
I made a few tests, I can reproduce your error sarugaki339. Nothing works if you don't start a new game with script ON (on a load game it won't works).
Try to give your main actor book and items needed for recipes on a new game common event and try crafting, it should works.
It works too if you give books later but crafting items disappear after disconnecting.
I'm actually trying to remove ALL scripts but Szyu's one but I think it's coding problem, probably Data recording problem.
I'll try to add new recipe books to see how the script reacts.
Have a nice rpg making![]()
It has been resolved by Szyu earlier, just DL the script again, I just tested it and it works fine, thx again Szyu !I did actually notice that. I had a friend come over last night and he tested my game by making a new file and the crafting worked for him like normal until he loaded his file again. Also my earlier issue of the stat window bot displaying all stats was also resolved by making a new game. Thanks for your help, I appreciate it! Now I'm in the same boat as everyone else, not being able to craft after loading a save file.
Unfortunately, it hasn't been resolved. At least, not for me. I downloaded the update and replaced the old one in my plug ins folder, and checked the sizes to make sure I was replacing correctly, and I started a new game in my project and it does the same thing. Recognizes me items once I buy them but once I save a load, it won't recognize any of the crafting items in my inventory,It has been resolved by Szyu earlier, just DL the script again, I just tested it and it works fine, thx again Szyu !
Thanks for the reply! I tried it but it didn't workI got the same issue. Try to delete the old script, download new one again and paste it. Should works. Let me knowgl
Wow, you're right. I did what you said and manually deleted the plug in from my plug ins folder, shut down rpg maker, downloaded the update again, put it in my plug ins folder, started up rpg maker, deleted the plug in from my plug ins list, reselected the new plug in, and now it seems to be working! Even from a saved game. I even bought more crafting materials to test and they are also registering. Nice, glad we could figure that out! Thank you!Okey i just tested to shut down RPG maker, manually delete the old plugin and downloaded from the link and set it back in and now it seems to work fine for me.