Those do look really good, but they don't quite fit the style we're going for. (They have a different size)
in srpg we will be able to use Sv battler img parts to be used on char img right before the attack action..Tall SV battlers already exist, don't they? Like @Holder's work for example. But all progress is good!
That is unless we're talking 4 directional battlers! As in attack, cast, & etc... animations (not SV though). That would be truly innovative.
Also, idk if this is useful, but this is a template sprite for a game called LF2:
View attachment 170064
Yea I ended up just commissioning custom sprites lol, cuz none of the free options satisfies me.
custom sprites will also require a lot of assets for clothes and weapons and a generator to make chars.. that sounds like a lot of work
It is possible to integrate or create your own resources, both for the old version as well as the unreleased new version.You did an amazing job! Thank you so much ! I have a few questions.
- Is it possible to integrate our resources or if not, can we send them to you so that you integrate them?
There are plans, yes. But the project is currently not being actively worked on at the moment.- Are there any plans to integrate the Battler and Damage templates? I ask you the question to know if it would be useful to you this kind of resources. Thank you again for your work
Unfortunately, the generator base does not work with Schlangan's latest generator.Hey!
Thanks for the hard work so far! This is really amazing and now I might be able to go fully on the tall sprite mode for my project :3
Just a tiny question: I downloaded the newest version of the generator .exe and wanted to import the merchant. Sadly I semm to can only import RXGE2 files and not RXGE stuff anymore? or how can I convert the format?