killerspirit

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Hello everyone,

I am a fan of Tabletop RPG like Dungeon and dragons and i would like to know if something exist to make a system like this in RPG maker ?
I would like to change the stat by the 6 stat of an RPG (Strengh, Dexterity, wisdom ....) and have a success based on dice role (1d20 and stat bonus for the result) for the fight and action that the player does.
 

mlogan

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I've moved this thread to MV Support. Please be sure to post your threads in the correct forum next time. Thank you.

 

Beckx

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i haven't gotten around to play around with the plugin, but this one here could be what you're looking for?
 

Moerder

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absolutely possible, certainly without a plugin as well. the key word is 'variables'. you can implement any tabletop system since D&D is by far not the only one out there...you just need to think about all the stats and mechanics that you need. oh yeah, dedication helps, too :p
 

killerspirit

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Yeah But how can i let the player create there own character with choose of stat in a menu ?
 

Moerder

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if you want to design it yourself without using the plugin posted above, you'll need a variable for each skill/stat/attribute etc. and some kind of dialog for the player to choose these. some may have a given standard value, like any character should be able to Jump in some way thus it could be a fixed..6 or whatever values you are using, and then they can decide to improve that value. or you could improve a set of variables by choosing a specific class, like choosing fighter improves melee, dodge, HP and so on. if you package this in the form of nested conditional branches, choices or some other form/menu is really up to you. as with most things, there are many ways to do this
 

xabileug

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I think this is what you maybe looking for.. if you check his twitter his making a dice game i think mobile

 

Frogboy

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I have several plugins that may assist you in a more D&D-like experience. @Beckx was kind enough to link to one. I have others linked below in my footer of you want to check those out.

For MZ, I plan to release a little sumpem sumpem with mostly complete table-top capabilities and a whole lot more. It's probably still several months out, though.
 

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