- Joined
- Mar 2, 2017
- Messages
- 3
- Reaction score
- 0
- First Language
- English
- Primarily Uses
- RMMV
Greetings and salutations! I am Ahleingui and I am new to both RPG Maker MV and to this forum.
The last RPG Maker I played was in 2009, and because of school and such, I was never able to delve too deep into it. So I have some knowledge of using the basic functions of the game and coupling that with a long history of table top RPG's, I feel I could make a very interesting game.
I wanted to ask about two things, that may already have forum posts on, or perhaps some other people might have already struggled with and learned to overcome:
1) Is there a way to set up battles much like Final Fantasy Tactics? I would like the 'freedom' to implement both ranged attacks and positioning into the battles. That way I could effectively use a ranged class to DPS while my CQC characters would engage from close range. (also I know there are other games that do this tactical battle style, and some may do it better than FFT; I just merely used that game as an example of the type of battle I would like to have)
2) Having played D&D table top games for nearly 25 years now, I have grown accustom to the dice rolling and skill selection of that style leveling. A random number generation function might be a way to set up the dice rolling for hit points and such, but is there a way to change both the standard RPG Maker 'attributes' (attack, defense, luck...) into D&D-esk stats (STR, DEX, CON...) and change the auto-generated curve upon leveling into a point purchased stat increase system?
I want to thank anyone who views this for taking the time to read it over
And if you have any advice on how to accomplish these changes, please reply so that I can make my game into what my mind sees lol
~ Ahleingui
The last RPG Maker I played was in 2009, and because of school and such, I was never able to delve too deep into it. So I have some knowledge of using the basic functions of the game and coupling that with a long history of table top RPG's, I feel I could make a very interesting game.
I wanted to ask about two things, that may already have forum posts on, or perhaps some other people might have already struggled with and learned to overcome:
1) Is there a way to set up battles much like Final Fantasy Tactics? I would like the 'freedom' to implement both ranged attacks and positioning into the battles. That way I could effectively use a ranged class to DPS while my CQC characters would engage from close range. (also I know there are other games that do this tactical battle style, and some may do it better than FFT; I just merely used that game as an example of the type of battle I would like to have)
2) Having played D&D table top games for nearly 25 years now, I have grown accustom to the dice rolling and skill selection of that style leveling. A random number generation function might be a way to set up the dice rolling for hit points and such, but is there a way to change both the standard RPG Maker 'attributes' (attack, defense, luck...) into D&D-esk stats (STR, DEX, CON...) and change the auto-generated curve upon leveling into a point purchased stat increase system?
I want to thank anyone who views this for taking the time to read it over
And if you have any advice on how to accomplish these changes, please reply so that I can make my game into what my mind sees lol
~ Ahleingui

