Chapter 1: The Contests
Game title: TRPG Out School
Version: 1.05
Price: $ 1.99
Paid Version: https://play.google.com/store/apps/details?id=com.uhpdgames.tacticalRPG_OutSchoolmobile_pro
Demo Version: https://play.google.com/store/apps/details?id=com.uhpdgames.tacticalRPG_OutSchoolmobile_free
WHAT'S NEW!
Version 1.05: Change game settings
Version 1.04: Added native platforms
Version 1.03: Update music, battler
Version 1.02: Remove texture compression
Version 1.01: Support GPU OpenGL ES 1.0+
Version 1.0: Chap 1 - The Contests

Introduce
Step back in time and experience the school
Become a different person, imagine a different world, experience the emotions of another time
Through the use of drama, rich story, puzzles art, tactical battle costumes, music, sounds, and staging scene.
We make this happen, as pupils transform into key figures the time at the school.
Time to go to school, Now.
Tactical RPG 2D game with a modern style.
- STORY: CHAPTER ONE
Out School's a tactical game that combines puzzle solving on an adventure to the school. Our main character (DANG) wants to know how to create a game?, So DANG participated in the contest. With talents and strategies DANG's easy to overcome all difficulties. DANG must trade many things: love, honesty, money to achieve the goal of creating a complete game.
- FEELING CONTENT -
What is the magic recipe to make a successful game? The question burned Dang's mind and went to college to study the matter. However, he eventually discovered that the subject matter was simply not covered in any course. He left in disgust, and found a group called SU NGHIEP that might just have the answers he's looking for!
Out School literally means Out-of-School nope Shool's Out.
The way the author created this game must learn from outside the school. NOT the meaning of having finished school, Because he dropped out of school to create it.
- WEAPON & EQUIPMENT
+ There are more than 200 unique weapons and different attributes.
+ There are more than 60 types of clothes and jewelry to beautify the character.
+ When equipped, It will change the appearance of the character.
- CHALLENGES
+ After completing the story will unlock challenges against strong enemies.
+ Puzzles from NPC and side quests
+ Try to convince others to survive
FEATURES SO FAR
- Tactical battle system
- Main, Side-questing based on the date, and time of day
- Life-like traffic
- Mini-games
- Solve puzzles
- Experience student life with rich stories, and unexpected endings
- This is based on my own personal experience. Like, I wanted to create a game, so, like our protagonist here, I went to college. However, during that time, I couldn't really learn about how to create. A. Game. So, I decided to leave school and do a bit of self-study on the matter. Hence, this humble attempt!
Awards
- This is a game made for less than a month for the 2018 Indie Game-Making Contest (the 2018 IGMC). You can review this game here
Controls
Use the a buttons (D-Pad) to control the character
One touch = click/ move around/ interactive
Two touch = back/ cancel/ call menuLanguage support
English, Arabic, German, French, Hindi, Japanese, Korean, Spanish, Thai, Vietnamese, Chinese, Malay, Portuguese, Italian
You can track new features on Page FaceBook
- RPG Maker MV engine
- Spriter Pro
- PyxelEdit
- Twine
- Tilde
The game's inspired by true events and personal stories of tragedy, resilience and success.
Any similarity is a coincidence
Copyright (c) 2019 UHPD Games
Developed by: UHPD Games
Character animation skeleton, Solving puzzle design, GDD, Parallax Mapping, Coder (ES6+, kotlin) and Written by: Ung Hoang Phi Dang
Graphics:
- nanikasiratkool,
- comshou,
- Kadokawa
Art, characters: nanikasiratkool
Fonts SHPinscher: Sayshu
Windowskins: SkottyTV
Skill animation: Hadecynn
Tactical Battle by Lecode
JS Plugin/ addon: (mobile version)
- Aloe Guvner,
- SumRndmDde,
- Lecode,
- Hime,
- Quxios,
- Yanfly,
- Vlue,
- Iavra,
- KanaX,
- Galv.
The other tools: Orange mapshot by Hudell, document ( dev code) by Kino
JS Libs : Pixijs v5, TWEEN, CrytoJS, EasyStar.js and lz-string
Sound FX by Imphenzia (paid version)
BGM by johnleonardfrench (paid version)
Title music by johnleonardfrench (paid version)
Modern Battle Theme 3 by Scythuz (paid version)
Title music & battle music by hurt record (demo version)
Any similarity is a coincidence
Copyright (c) 2019 UHPD Games
Developed by: UHPD Games
Character animation skeleton, Solving puzzle design, GDD, Parallax Mapping, Coder (ES6+, kotlin) and Written by: Ung Hoang Phi Dang
Graphics:
- nanikasiratkool,
- comshou,
- Kadokawa
Art, characters: nanikasiratkool
Fonts SHPinscher: Sayshu
Windowskins: SkottyTV
Skill animation: Hadecynn
Tactical Battle by Lecode
JS Plugin/ addon: (mobile version)
- Aloe Guvner,
- SumRndmDde,
- Lecode,
- Hime,
- Quxios,
- Yanfly,
- Vlue,
- Iavra,
- KanaX,
- Galv.
The other tools: Orange mapshot by Hudell, document ( dev code) by Kino
JS Libs : Pixijs v5, TWEEN, CrytoJS, EasyStar.js and lz-string
Sound FX by Imphenzia (paid version)
BGM by johnleonardfrench (paid version)
Title music by johnleonardfrench (paid version)
Modern Battle Theme 3 by Scythuz (paid version)
Title music & battle music by hurt record (demo version)
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