Tactics Ogre PSP Crafting System

Discussion in 'RGSS3 Scripts (RMVX Ace)' started by Mr. Bubble, Jul 25, 2012.

  1. estriole

    estriole Veteran Veteran

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    Do you start new game before testing the script? It might also cause something wrong.
     
    #81
  2. Mr. Bubble

    Mr. Bubble Makes stuff. Member

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    I'll be revisiting and revising this script in the next couple days. Hoping to finally add features I wanted to put in a long time ago. If anyone has suggestions, now is a good time.
     
    #82
  3. Maliki79

    Maliki79 Veteran Veteran

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    Hey Mr.Bubble. 

    Glad to see you're still working on this script.

    I have a selfish request to make:

    I have recently added Hirion Engine's custom menu and it has made a mess of most menu and item related scrips, including this one.

    Would it be possible to see if you can make the two compatible?

    (The error I first get concerns Make_Item_list.  It gives a wrong # of arguments error 1 for 0)

    I would hate to have to find a new Crafting or Menu script.

    Thank you in advance.
     
    Last edited by a moderator: Jun 3, 2015
    #83
  4. Mr. Bubble

    Mr. Bubble Makes stuff. Member

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    Can you link to the script please?
     
    #84
  5. Maliki79

    Maliki79 Veteran Veteran

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    http://forums.rpgmakerweb.com/index.php?/topic/19644-he-main-menu/

    Specifically, the problem seems to be in the Item part of the scripts.

    http://niclas-thornqvist.se/rpg/scripts/ace/hirion/he_item.txt

    (I'm able to get your script working again when I disable it. Some tests on my part seems to point at the refresh method and it's need for the (sort) argument that nothing else seems to need, but I can't figure out how to tweak it.)

    Thanks again for looking into this.

    Edit:  I think I got everything working.  I rewrote the refresh and make_item_list methods changing their names only.

    So not Hirion's scripts call their refresh and everything else calls the default ones.

    I doubt that'll cause any bugs, but I'll let you know if they do.

    Thanks again for making your scripts and helping out us noobs!
     
    Last edited by a moderator: Jun 4, 2015
    #85
  6. Mr. Bubble

    Mr. Bubble Makes stuff. Member

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    Yeah, I glanced at the script yesterday and saw what he did to Window_ItemList#make_item_list. My script (and possibly the other scripts you're using) assume that default methods are not given more or less required arguments. You might encounter some errors with what you did, but if it works for now, it works.
     
    #86
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  7. Maliki79

    Maliki79 Veteran Veteran

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    Thanks for the help.  So, going back on topic, What I'd love to see happen with this script is multiple recipes to  make an item.

    Maybe allow the different recipes to output different amounts of the output item.
     
    #87
  8. Georg

    Georg Villager Member

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    Hello, Mr.Bubble.

    I'm the same of your blog, and I have a problem. It is a compatibility problem with the "SceneInterpreter" script of Tsukihime, and is right on the line that ensures compatibility:

    [​IMG]
     
    Last edited by a moderator: Jul 12, 2015
    #88
  9. CyndaBytes

    CyndaBytes Creator and Destroyer of Worlds Veteran

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    Any chance to see this script in MV? I think it's the best crafting system.
     
    #89
  10. Farr

    Farr Veteran Veteran

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    Good luck finding Bubble.
     
    #90
  11. Mr. Bubble

    Mr. Bubble Makes stuff. Member

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    It's something I'd like to do very much since it'd let me redeem myself for the design and data structures I used for this script. :x

    Unfortunately, I don't have MV and I won't be able to purchase it any time soon.
     
    #91
  12. ze1

    ze1 Veteran Veteran

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    Is this script still available somewhere? The dropbox link on the website is broken.
     
    #92
  13. Roninator2

    Roninator2 Gamer Veteran

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