So...something like this?
Obviously you can make your own animations.
I just shrunk the one of the default animations and made it green to give you a more of
an idea of what it could look like.
If that is a yes, then it is very simple, although it has a number of downsides, so don't get your hopes up.
You want to do is create a "Parallel" event, and tell it to play the animation you want, onto the player.
It can only be the player character, or any events on the map which may or may not be an issue.
But you also want to have it "Wait" until it plays the animation again, unless the animation is super super short, or else it'll turn into a huge mess on the screen.
For this particular animation, I told it to wait 60 frames (1 Second) before playing it again.
Here is the image:
https://i.imgtc.com/d1JZpnB.png
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Sadly, this is not possible to do in battles using this method.
If you try to do that, the game will not let you do anything in battle.
So this method will only work for when the player is outside of battle, exploring sadly.
As far as I know, this is one of the only ways to have a real animation play over things repeatedly
without using a script.
I tried looking it up, but I couldn't find any script that would suit your desires.
Unfortunately, even if there was a script to help you out with this, there is a very high chance it would
still be incompatible with this Tactical Battle script.