Taking a full picture of a map

ScoopJohn

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Hello guys, it's me again, i'm looking how to render a full map with events in RPG Maker VX Ace, but i don't even know how to, anyone knows?
 

Archeia

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Here you go.

There is something you need to know though.

1.) It doesn't extract maps accurately at certain map sizes. Especially with events.

2.) Counter tiles have a +6 pixels and this script doesn't extract that change, making stuff on top of tables look awkward.
 
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ScoopJohn

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Here you go.

There is something you need to know though.

1.) It doesn't extract maps accurately at certain map sizes. Especially with events.

2.) Counter tiles have a +6 pixels and this script doesn't extract that change, making stuff on top of tables look awkward.
That's sad.....
 

Archeia

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What you can do alternatively is to take screenshots and then assemble them together.
 

Tsukihime

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That's sad.....
What's sad?

Here you go.


There is something you need to know though.


1.) It doesn't extract maps accurately at certain map sizes. Especially with events.


2.) Counter tiles have a +6 pixels and this script doesn't extract that change, making stuff on top of tables look awkward.
Can someone provide a demo demonstrating both of these issues? I think someone reported the second one before but I wasn't sure what the issue was.


And for the first one I don't know when that occurs.
 
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