I made an enemy sprite with these contents: The player has 10 HP and the other party member has 10 HP as well. However, when I play in-game, the enemy sprite will touch the player and they will die in less than 10 hits! Sometimes it takes 2 hits, other times it's 4 or something. I allowed knockout, so is this the issue? If so, how can I go around that and make it wait until the player has 1 HP before causing knockout? Please help!!