- Joined
- Dec 10, 2016
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- RMMV
Hello, all! I've got an interesting idea for my game that I've been developing over the course of like 4 years.
Whenever my buddies and I do RPG nights, we have a choice - use our characters skills to beat the **** out of each other, or talk your way out of conflict. Either way, you get EXP, but I wanted to see if it were possible to make something like this in MV.
For now, all I can find on the subject is being able to make characters have a pre-chat fight.
What I have currently, as my idea, is have 3 skills, Talk, Bargain, and Intimidate (each having varying results per enemy), but I cannot get them to do what I want, that being, speak with an opponent to have something (or nothing, depending on the enemy) happen.
Would anyone like to help out with this? I'm thinking it would require some common event usage.
Whenever my buddies and I do RPG nights, we have a choice - use our characters skills to beat the **** out of each other, or talk your way out of conflict. Either way, you get EXP, but I wanted to see if it were possible to make something like this in MV.
For now, all I can find on the subject is being able to make characters have a pre-chat fight.
What I have currently, as my idea, is have 3 skills, Talk, Bargain, and Intimidate (each having varying results per enemy), but I cannot get them to do what I want, that being, speak with an opponent to have something (or nothing, depending on the enemy) happen.
Would anyone like to help out with this? I'm thinking it would require some common event usage.