- Joined
- Apr 19, 2015
- Messages
- 162
- Reaction score
- 146
- First Language
- English
- Primarily Uses
First, how do I make it so that I can interact with my followers in RPGMaker? My game is about four friends retrieving a lost artifact, and I made a test game where they got lost on a small island to try out the program's functions.
The second: What's the most efficient way to allow a menu to only be accessed from an item? Such as only allowing saving from a phone (in-game, it's called taking a snapshot) or reading up the story so far on the same phone? My guess is to do with common events, but if there's a better way, I'd like to know.
Third: Any suggestions for making bonus content accessible from the main menu after the game is completed at least once with its good ending?
The second: What's the most efficient way to allow a menu to only be accessed from an item? Such as only allowing saving from a phone (in-game, it's called taking a snapshot) or reading up the story so far on the same phone? My guess is to do with common events, but if there's a better way, I'd like to know.
Third: Any suggestions for making bonus content accessible from the main menu after the game is completed at least once with its good ending?

