- Joined
- May 3, 2015
- Messages
- 2
- Reaction score
- 1
- First Language
- French
- Primarily Uses
Recently, I stumbled upon TimedButtonAttacks and it was the perfect fit for the game I'm building. Since there has not been much update for a while, I decided to look a bit into the code myself and fix the undefined error. I'm happy to say it's all good now! I also added a feature to count successive hits or fails so that a skill is only triggered let's say after 4 successive hits. Check the help on how to use it if it's something you want.
FYI, I did try to contact TamFey to see if he wanted to update the script himself but I haven't heard back form him. In any case, I still want to thank him for a great script and I hope this new version can help some of you!
By the way, I'm currently looking to implement some core changes to improve the timings of the script across different systems. I find that, especially for long songs which is what I'm trying to build for my game, the timing vary a lot depending on the frame rate. My PC is definitely not slow, but when I play on my friend's overpowered machine, the notes come in much faster. On my tablet, the whole song would finish and I would have seen only half of the arrows! Anyways, I'll update you all if I find the solution to this. Cheers!
FYI, I did try to contact TamFey to see if he wanted to update the script himself but I haven't heard back form him. In any case, I still want to thank him for a great script and I hope this new version can help some of you!
By the way, I'm currently looking to implement some core changes to improve the timings of the script across different systems. I find that, especially for long songs which is what I'm trying to build for my game, the timing vary a lot depending on the frame rate. My PC is definitely not slow, but when I play on my friend's overpowered machine, the notes come in much faster. On my tablet, the whole song would finish and I would have seen only half of the arrows! Anyways, I'll update you all if I find the solution to this. Cheers!