Zacyia

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Ok, REAL question this time! 

Target ► The actor OR enemy that performs the action.
#        ► [0 = self] [1 = Target] [2 = all enemy's] [3 = all ally's] [4 = everyone] [5 = second target] [6 = screen]
#

I am a little confused about the explanation for target. It says:

Target ► "The actor OR enemy"   that performs the action.
but then has this:

► [0 = self] [1 = Target]
if Target refers to the one performing the action, why is there the options for self and Target?

My guess is that Target in the second row refers to the enemy, but I may be incorrect.

-Edit- Can anyone help me with this:

 
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optimum45

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You're reading into it to much.  It's really that simple.

The Movement has to define a target.  If it's set to 0, the move command will move the actor that is calling the sequence.  If it's set to 4, it will move *everyone* when that movement is called.  That's all it is.
 

Zacyia

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OK thank you! I do have another question though, I have noticed that under the animation keys "ID" is sometimes set

to a negative number, and in other places "target" is set to negative as well. Is there a difference when setting something

as negative and positive (aside from coordinates?)
 

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