Zacyia

Ambition
Veteran
Joined
Sep 2, 2013
Messages
38
Reaction score
2
First Language
English
Primarily Uses
Just as the title says, I'm using Tankentai and once in a while sprites will remain after the enemy is defeated. I have been looking over the script and can't seem to find anything that would affect the enemy sprites in such a way (not that I can read Japanese, im learning but no where close to that level of comprehension). I can post the code in a spoiler (just need to know how).
 

nio kasgami

VampCat
Veteran
Joined
May 21, 2013
Messages
8,973
Reaction score
3,091
First Language
French
Primarily Uses
RMMV
erm........they have a english version called "journey" don't use the japanese version 

and the way for use a death sprites for the enemy :

is setup like the player in the states 

Code:
  def state(state_id)    case state_id     when 1        return "DEATH"     if id > 0       return "NORMAL_COLLAPSE"   if id < 0     when 2      return "POISON_STANDBY"    when 6      return "SLEEP_STANDBY"    when 3,4,5,7,8      return "BADSTATE_STANDBY"    when 9      return "GUARD_STANDBY"    end  end
 

Zacyia

Ambition
Veteran
Joined
Sep 2, 2013
Messages
38
Reaction score
2
First Language
English
Primarily Uses
Where do I get journey? (didn't even know there was an English one!)

-Edit- Found it and thanks!
 
Last edited by a moderator:

Latest Threads

Latest Profile Posts

Ugh... 4:53AM over here and I can't sleep so why not just game make.
I just love the MV feature that allows you to create your own animations!
I typically ask this on my normal social media channels, but figured there may be good replies here. Anyone got any good horror movie recommendations? I've seen a lot, but I always love getting suggestions! Bonus points if you know which service it is streaming on (in the US) - bring on the spOoooOky!
 After a few distractions (and my annual rough second week of October), I’m getting back on track with my OMGC project.
 Am I overcomplicating it? Yes. Am I going to tone it down? Almost certainly not.
 At least the dialogue stuff is almost done. I need to do the map itself, and then all that’s left is combat.
 Getting there!

Forum statistics

Threads
115,907
Messages
1,093,876
Members
151,158
Latest member
Nspace
Top