- Joined
- Aug 25, 2014
- Messages
- 3
- Reaction score
- 0
- Primarily Uses
Hello all! I am making a class based off the Arithmetician class from Final Fantasy Tactics. I had a couple questions regarding target conditions:
1) What tags would allow a skill to target any unit with a level that is a prime number? (i.e., 2, 3, 5, 7, 11, 13, 17, 19, 23, etc).
2) I suspect this one is more challenging... I want to create the following spells:
- Warp: Increases the Agility of the unit(s) with lowest Agility by 25%.
- Dilate: Decreases the Agility of the unit(s) with the highest Agility by 25%.
How would I create a condition that hits the target(s) with the lowest parameters for a specific stat, if at all possible?
1) What tags would allow a skill to target any unit with a level that is a prime number? (i.e., 2, 3, 5, 7, 11, 13, 17, 19, 23, etc).
2) I suspect this one is more challenging... I want to create the following spells:
- Warp: Increases the Agility of the unit(s) with lowest Agility by 25%.
- Dilate: Decreases the Agility of the unit(s) with the highest Agility by 25%.
How would I create a condition that hits the target(s) with the lowest parameters for a specific stat, if at all possible?
Last edited:

