Village Mook

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Oh boy, this one could take a bit.

I'm trying to create a skill similar to to the "Tattle" ability from Paper Mario and Paper Mario Thousand Year Door. For those who don't know, using the ability would provide a short bit of information on the targeted enemy. This would typically include stats, any weaknesses or strengths, and sometimes a small bit of misc. info about them. I'm hoping this could be done either through common events, or scripts. The problem comes from trying to get a different message depending on what enemy you use it on. Has anyone done something like this before?
 

shockra

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http://yanfly.moe/2015/12/02/tips-tricks-libra/

This link should give you a way to handle the stats and weakness parts of the Tattle skill. The info part, however, is going to take a lot of work. Getting a different message to appear for each enemy means that you'll have to make something for every enemy in the entire game.

Edit: Oh, wait...VX Ace...

This is meant for MV...sorry, didn't catch that in time...
 

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