- Joined
- Jan 16, 2015
- Messages
- 23
- Reaction score
- 1
- First Language
- English
- Primarily Uses
Oh boy, this one could take a bit.
I'm trying to create a skill similar to to the "Tattle" ability from Paper Mario and Paper Mario Thousand Year Door. For those who don't know, using the ability would provide a short bit of information on the targeted enemy. This would typically include stats, any weaknesses or strengths, and sometimes a small bit of misc. info about them. I'm hoping this could be done either through common events, or scripts. The problem comes from trying to get a different message depending on what enemy you use it on. Has anyone done something like this before?
I'm trying to create a skill similar to to the "Tattle" ability from Paper Mario and Paper Mario Thousand Year Door. For those who don't know, using the ability would provide a short bit of information on the targeted enemy. This would typically include stats, any weaknesses or strengths, and sometimes a small bit of misc. info about them. I'm hoping this could be done either through common events, or scripts. The problem comes from trying to get a different message depending on what enemy you use it on. Has anyone done something like this before?

