Code for Implementation:
I have nothing to contribute except "check github?"
Mockups:
This would have to be a whole new menu with dns or IP option for server and maybe even when the game is generated have the necessary server file built with it for local hosting and/or offer it to run in the cloud some how.
Why is this feature good?
This feature is great because of the following:
Can make a true Pokémon or MegaMan Battle Network clone with trading and battles
Can make RPG MAKER MV more valid as a game creation tool in an ever connected world
Will make mobile and steam games more interesting to design and break norms.
Could result in a subscription service for games that both developers and game makers could share revenue streams.
Could introduce a direct patching system to bypass Steam or mobile phone verifications for updates.
Possible issues with this feature?
Issues that might arise from this feature:
Malicious use like all TCP/IP products run the risk of
Cost to develop and implement
Confusing for networking newbies so would need a simple set up option
DLC could get out of hand, despite making everyone money.
so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most.
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.