- Joined
- Jan 11, 2014
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- Reaction score
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- First Language
- English
- Primarily Uses
- RMMZ
TDW TP Changes - v 1.00
wrigty12
Intro - TP is very unchangeable in the default system. This plugin allows you to change some aspects of how TP works.Features -
- Allow all Actors in your party to share the same value TP at all times.
- Change the max TP according to a variable, allowing you to change it throughout the game.
- Allows you to customize the Initial TP gained at the beginning of each battle with a formula.
- Turn on or off gaining TP when damaged.
How To Use - Simply download, place in your js file, and install! (Personally recommend placing it at the bottom.)
Parameters -
Max TP Variable ID
The ID of the variable for storing the max TP you wish to have. Set to 0 to keep at default.
Actors Share TP
Should all Actors share the same TP? NO - false YES - true
TP Gain on Damage
Should Actors gain TP when damage is taken? NO - false YES - true
Initial TP Equation
Actors start battle with TP equal to this equation. Default = Math.randomInt(25)
The ID of the variable for storing the max TP you wish to have. Set to 0 to keep at default.
Actors Share TP
Should all Actors share the same TP? NO - false YES - true
TP Gain on Damage
Should Actors gain TP when damage is taken? NO - false YES - true
Initial TP Equation
Actors start battle with TP equal to this equation. Default = Math.randomInt(25)
Future Plans - None.
Terms of Use - Free for commercial and non-commercial use. Feel free to credit: wrigty12 or Tyler Wright. (If you want to provide me with a copy of a game that uses this script, I would be happy to accept!)
Download - Link Here
Note - I am a beginner in the ways of making plug-ins and in JavaScript. If there is anything you see wrong, could be improved, or bugs you find, just let me know.

