TDW TP Changes

wrigty12

Just a QAer playing with Javascript
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TDW TP Changes - v 1.00
wrigty12
 ​
Intro - TP is very unchangeable in the default system. This plugin allows you to change some aspects of how TP works.

Features 

- Allow all Actors in your party to share the same value TP at all times.

- Change the max TP according to a variable, allowing you to change it throughout the game.

- Allows you to customize the Initial TP gained at the beginning of each battle with a formula.

- Turn on or off gaining TP when damaged.

How To Use - Simply download, place in your js file, and install! (Personally recommend placing it at the bottom.)

Parameters -

Max TP Variable ID

The ID of the variable for storing the max TP you wish to have. Set to 0 to keep at default.

Actors Share TP

Should all Actors share the same TP? NO - false     YES - true

TP Gain on Damage

Should Actors gain TP when damage is taken? NO - false     YES - true

 

Initial TP Equation

Actors start battle with TP equal to this equation. Default = Math.randomInt(25)
Notetags - None.

Future Plans - None.

Terms of Use - Free for commercial and non-commercial use. Feel free to credit: wrigty12 or Tyler Wright. (If you want to provide me with a copy of a game that uses this script, I would be happy to accept!)

Download - Link Here

Note - I am a beginner in the ways of making plug-ins and in JavaScript. If there is anything you see wrong, could be improved, or bugs you find, just let me know.
 

Prescott

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Awesome job! I was going to hard code this myself but it looks like you've made it a whole lot easier :) thank you!
 

wrigty12

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You're welcome! :D
 

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