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Shrinemaiden.org Thread: https://www.shrinemaiden.org/forum/index.php/topic,16953.0.html
Due to the 72 hour double-posting restrictions, the Shrinemaiden.org thread will always be more up to date than this one. Occasionally, the Shrinemaiden thread will have a more up-to-date version, so if you find something wrong with the game, please refer to that thread to see if I already fixed it first.
What is this? It's a Touhou RPG with an FBS (Frontal-view Battle System). The FBS reminds me of Final Fantasy Mystic Quest so that's what the game's name is derived from. Sadly, the only FBS for RPGmaker that is an exact emulation of Mystic Quest's BS is not available to the public, so I'm using a battle system called Lune FBS instead (If I find a better FBS, I will replace Lune.).
Synopsis:
In the mystical land of Gensokyo, there lives an ice fairy by the name of Cirno. One day, Cirno decided to play a game of hide and seek with her best friend Daiyousei. During this game, Daiyousei is kidnapped by a trio of fairies known as The Three Mischievous Fairies. Cirno then assembles her three other friends, Rumia, Mystia, and Wriggle, (Collectively, the four are known as Team ⑨) to get her back. After confronting the trio in the Forbidden Section of the Library of a structure known as the Scarlet Devil Mansion, Sunny Milk, the leader of the three, accidentally unleashes a powerful youkai by the name of Ōgonsekai no Daisanji (If google is correct, this translates roughly to "catastrophe from Utopia" though I wouldn't trust google 100%), who kidnaps Daiyousei and enslaves the Three Fairies. Somehow it all comes down to Team ⑨ to save Gensokyo from Daisanji's evil plan.
The storyline will be broken up into six chapters.
Major Characters:
Cirno - An ice fairy who lives in a Misty Lake, she is known to be one of the biggest idiots in all of Gensokyo.
Rumia - A youkai that can manipulate darkness, she is one of the few youkai who still eat human flesh.
Wriggle Nightbug - A youkai firefly. She can control swarms of insects. She frequents a certain flower garden, much to the dismay of its owner.
Mystia Lorelei - A night sparrow youkai who's songs can inflict a condition called Night Blindness. She is constantly the target of a gluttonous phantom known as Yuyuko Saigyouji.
Sunny Milk, Luna Child, and Star Sapphire - The Three Mischievous Fairies, a group of pranksters that end up enslaved to Daisanji.
Ōgonsekai no Daisanji - The harbinger of catastrophe. Daisanji is the antagonist of this story and is currently the only OC in the entire game. Daisanji was imprisoned within a magical book millennia ago for trying to bring about the end of a world. Now that he has been unleashed, he now attempts to destroy Gensokyo by collapsing the great barrier that protects it.
Screenshots:



Download Links:
The first chapter of the game is complete and fully playable.
Alpha v.1 - Chapter 0.5 - Length: Roughly 1.5 hours.
Alpha v.2 - Chapter 1 - Length: Roughly 2.5 hours. Incompatible with files from Alpha v.1.
Alpha v.2.1 Chapter 1 - length: Same as above, save files appear to be compatible with those from the previous version. Incompatible with files from Alpha v.1.
Alpha v.3 Chapter 1.5 - Length: approx 3-3.5 hours. Compatible with save files from Alpha 2.1 to a point. (see known bugs below.)
Notes:
-The dialogue may sound weird or out of character in certain areas. Sorry.
-Some areas, such as the Garden of the Sun and the Bamboo Forest of the Lost, are currently using placeholder tilesets due to me being unable to find any suitable tilesets for them on the internet.
-There are two type of encounter systems, contact with overworld enemies and random encounters in specified areas. The general rule of thumb is that if there's denser vegetation, there will be random encounters.
-You can annoy Rinnosuke (The main shopkeeper) by repeatedly selecting "leave" when speaking to him.
-Some face graphics, such as Rumia, Wriggle, and Mystia's are currently placeholders and will be replaced when I can find better ones.
-Some locations on the map are there, but inaccessible due to those locations not yet being needed in this version.
-The northern half of the map is incomplete. So don't go there...
Known Bugs or Glitches With The Current Version:
-Minor graphical glitches occur with K.O'ed party members. They do not affect gameplay and will be worked out in a later version.
-Goliath Doll 2.0's Bestiary entry states that you killed 0. (According to the game, this is technically true, since Raging Goliath is a separate entity.)
-The "Insect Lullaby" combo only shows half of its cost (it costs 30 MP and TP, not just 30 TP)
-When fighting YuugenMagan, if you defeat one of the eyes before every party member has taken their turn, and you have more than one party member targeting the eye, then the rest of the party members will attack the dead eye and do no damage.
-When Star Sapphire is under the effects of "Anticipate", Magic will not work on her.
-If you leave the SDM basement, the ambient noises from the basement will continue to play.
-If you imported an old save file, if your characters are already over level ten then they may not learn all their spells.
-If you imported an old save file, then certain monsters will show up in the bestiary which aren't supposed to be in there. (For example, YuugenMagan's eyes.)
-You can (quite hilariously) kill Yuugenmagan's body with Blind.
-If you interact with the chest in the SDM basement from the front, and choose not to open it, the game will freeze. This does not occur when interacting with the sides.
-In Makai, if players are afflicted with miasma, die during a battle and are revived, the miasma effect doesn't return until after the fight.
Please let me know if you encounter any of the following: (If you do, please check with the shrinemaiden thread before reporting it, as it may have already been addressed)
-An undiscovered bug or glitch.
-spelling/grammar errors. (Tell me which cutscene/NPC and what line.)
-cutscene flaws. (There's a couple in this version I already found and are going to be fixed in the next)
-Out of character dialogue. (Tell me which cutscene/NPC and what line. If you can suggest an improvement that would be helpful and I will credit you if I use it.)
-Dialogue that does not flow well. (See above)
-Redundant dialogue (See above)
-Exploits.
-Game breakers.
Videos (Spoilers Ahoy!):
Final boss of Alpha 1
A major boss in Chapter 1
An optional boss in Chapter 1
The playlist dedicated to this project.
Script Credits:
Raizen844 - Lune FBS
Hime - Permanent States
Hime - Untargetable States
DoubleX - RMVXA Unison Skills/Items
Shadowmaster - Fantasy Bestiary
bgillisp - Slip Damage Change Script
Yanfly - Weapon Attack Replace
Other Credits:
ZUN/Team Shanghai Alice, Nintendo, Square, danmaq, PIXEL - Music
(I honestly don't know who made them, someone please tell me if you know) - All Non-Placeholder Overworld Sprites
LION HEART, ZUN/Team Shanghai Alice, Nintendo, Konami, (Whoever made the Touhoumon sprites, again, please let me know...) - Enemy battler sprites.
*Disclaimer: I do not own any of the graphics or music nor do I claim ownership of them, all credit should go to their respective owners, including those I neglected/forgot to mention above. This game is created solely for non-profit purposes.
Due to the 72 hour double-posting restrictions, the Shrinemaiden.org thread will always be more up to date than this one. Occasionally, the Shrinemaiden thread will have a more up-to-date version, so if you find something wrong with the game, please refer to that thread to see if I already fixed it first.
What is this? It's a Touhou RPG with an FBS (Frontal-view Battle System). The FBS reminds me of Final Fantasy Mystic Quest so that's what the game's name is derived from. Sadly, the only FBS for RPGmaker that is an exact emulation of Mystic Quest's BS is not available to the public, so I'm using a battle system called Lune FBS instead (If I find a better FBS, I will replace Lune.).
Synopsis:
In the mystical land of Gensokyo, there lives an ice fairy by the name of Cirno. One day, Cirno decided to play a game of hide and seek with her best friend Daiyousei. During this game, Daiyousei is kidnapped by a trio of fairies known as The Three Mischievous Fairies. Cirno then assembles her three other friends, Rumia, Mystia, and Wriggle, (Collectively, the four are known as Team ⑨) to get her back. After confronting the trio in the Forbidden Section of the Library of a structure known as the Scarlet Devil Mansion, Sunny Milk, the leader of the three, accidentally unleashes a powerful youkai by the name of Ōgonsekai no Daisanji (If google is correct, this translates roughly to "catastrophe from Utopia" though I wouldn't trust google 100%), who kidnaps Daiyousei and enslaves the Three Fairies. Somehow it all comes down to Team ⑨ to save Gensokyo from Daisanji's evil plan.
The storyline will be broken up into six chapters.
Major Characters:
Cirno - An ice fairy who lives in a Misty Lake, she is known to be one of the biggest idiots in all of Gensokyo.
Rumia - A youkai that can manipulate darkness, she is one of the few youkai who still eat human flesh.
Wriggle Nightbug - A youkai firefly. She can control swarms of insects. She frequents a certain flower garden, much to the dismay of its owner.
Mystia Lorelei - A night sparrow youkai who's songs can inflict a condition called Night Blindness. She is constantly the target of a gluttonous phantom known as Yuyuko Saigyouji.
Sunny Milk, Luna Child, and Star Sapphire - The Three Mischievous Fairies, a group of pranksters that end up enslaved to Daisanji.
Ōgonsekai no Daisanji - The harbinger of catastrophe. Daisanji is the antagonist of this story and is currently the only OC in the entire game. Daisanji was imprisoned within a magical book millennia ago for trying to bring about the end of a world. Now that he has been unleashed, he now attempts to destroy Gensokyo by collapsing the great barrier that protects it.
Screenshots:



Download Links:
The first chapter of the game is complete and fully playable.
Alpha v.1 - Chapter 0.5 - Length: Roughly 1.5 hours.
Alpha v.2 - Chapter 1 - Length: Roughly 2.5 hours. Incompatible with files from Alpha v.1.
Alpha v.2.1 Chapter 1 - length: Same as above, save files appear to be compatible with those from the previous version. Incompatible with files from Alpha v.1.
Alpha v.3 Chapter 1.5 - Length: approx 3-3.5 hours. Compatible with save files from Alpha 2.1 to a point. (see known bugs below.)
Notes:
-The dialogue may sound weird or out of character in certain areas. Sorry.
-Some areas, such as the Garden of the Sun and the Bamboo Forest of the Lost, are currently using placeholder tilesets due to me being unable to find any suitable tilesets for them on the internet.
-There are two type of encounter systems, contact with overworld enemies and random encounters in specified areas. The general rule of thumb is that if there's denser vegetation, there will be random encounters.
-You can annoy Rinnosuke (The main shopkeeper) by repeatedly selecting "leave" when speaking to him.
-Some face graphics, such as Rumia, Wriggle, and Mystia's are currently placeholders and will be replaced when I can find better ones.
-Some locations on the map are there, but inaccessible due to those locations not yet being needed in this version.
-The northern half of the map is incomplete. So don't go there...
Known Bugs or Glitches With The Current Version:
-Minor graphical glitches occur with K.O'ed party members. They do not affect gameplay and will be worked out in a later version.
-Goliath Doll 2.0's Bestiary entry states that you killed 0. (According to the game, this is technically true, since Raging Goliath is a separate entity.)
-The "Insect Lullaby" combo only shows half of its cost (it costs 30 MP and TP, not just 30 TP)
-When fighting YuugenMagan, if you defeat one of the eyes before every party member has taken their turn, and you have more than one party member targeting the eye, then the rest of the party members will attack the dead eye and do no damage.
-When Star Sapphire is under the effects of "Anticipate", Magic will not work on her.
-If you leave the SDM basement, the ambient noises from the basement will continue to play.
-If you imported an old save file, if your characters are already over level ten then they may not learn all their spells.
-If you imported an old save file, then certain monsters will show up in the bestiary which aren't supposed to be in there. (For example, YuugenMagan's eyes.)
-You can (quite hilariously) kill Yuugenmagan's body with Blind.
-If you interact with the chest in the SDM basement from the front, and choose not to open it, the game will freeze. This does not occur when interacting with the sides.
-In Makai, if players are afflicted with miasma, die during a battle and are revived, the miasma effect doesn't return until after the fight.
Please let me know if you encounter any of the following: (If you do, please check with the shrinemaiden thread before reporting it, as it may have already been addressed)
-An undiscovered bug or glitch.
-spelling/grammar errors. (Tell me which cutscene/NPC and what line.)
-cutscene flaws. (There's a couple in this version I already found and are going to be fixed in the next)
-Out of character dialogue. (Tell me which cutscene/NPC and what line. If you can suggest an improvement that would be helpful and I will credit you if I use it.)
-Dialogue that does not flow well. (See above)
-Redundant dialogue (See above)
-Exploits.
-Game breakers.
Videos (Spoilers Ahoy!):
Final boss of Alpha 1
A major boss in Chapter 1
An optional boss in Chapter 1
The playlist dedicated to this project.
Script Credits:
Raizen844 - Lune FBS
Hime - Permanent States
Hime - Untargetable States
DoubleX - RMVXA Unison Skills/Items
Shadowmaster - Fantasy Bestiary
bgillisp - Slip Damage Change Script
Yanfly - Weapon Attack Replace
Other Credits:
ZUN/Team Shanghai Alice, Nintendo, Square, danmaq, PIXEL - Music
(I honestly don't know who made them, someone please tell me if you know) - All Non-Placeholder Overworld Sprites
LION HEART, ZUN/Team Shanghai Alice, Nintendo, Konami, (Whoever made the Touhoumon sprites, again, please let me know...) - Enemy battler sprites.
*Disclaimer: I do not own any of the graphics or music nor do I claim ownership of them, all credit should go to their respective owners, including those I neglected/forgot to mention above. This game is created solely for non-profit purposes.
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