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So I got the other thread locked, sorry about that. I should have known better.
My question is:
In the case of working as a team who has to have a license?
Does everyone have to or just one member of a team?
What about people who don't even do in editor work, do they have own a license too?
For example the project I'm working on has the artist using vx sprites as a base and we're developping in MV.
We both have a MV license but only he has a VX license. Can I devellop the game (and potentially sell it) using his assets even though I don't own VX?
Same for DLC packs, can I use them in the project even though I don't have a license for them but he does?
To clarify things, if it matters: the game will be officially released under his name, not mine.
My question is:
In the case of working as a team who has to have a license?
Does everyone have to or just one member of a team?
What about people who don't even do in editor work, do they have own a license too?
For example the project I'm working on has the artist using vx sprites as a base and we're developping in MV.
We both have a MV license but only he has a VX license. Can I devellop the game (and potentially sell it) using his assets even though I don't own VX?
Same for DLC packs, can I use them in the project even though I don't have a license for them but he does?
To clarify things, if it matters: the game will be officially released under his name, not mine.