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Got a question for you guys, a bit technical in nature, and it's regarding RPG Maker MV.
I'm an artist by trade, Shop Link Here. I've done several jobs for clients on this forum, mostly low-profile, but gathering experience regarding the game engines you guys use, and all that.
Anyway, I've hit a bit of an obstacle with a recent client and looking to understand what MV sprites are and how are they defined:
- Is there a specific pixel size requirement, and can I go over/under said size?
- How many animations MV has and what kind. eg. Attack, Death, Jump, etc.
- Do they have a specific number of frames, and if so, how many?
- Is there only one direction for them, or do they have multiple?
- Mostly talking about battlers -- I think they're called.
Thank you in advance.
I'm an artist by trade, Shop Link Here. I've done several jobs for clients on this forum, mostly low-profile, but gathering experience regarding the game engines you guys use, and all that.
Anyway, I've hit a bit of an obstacle with a recent client and looking to understand what MV sprites are and how are they defined:
- Is there a specific pixel size requirement, and can I go over/under said size?
- How many animations MV has and what kind. eg. Attack, Death, Jump, etc.
- Do they have a specific number of frames, and if so, how many?
- Is there only one direction for them, or do they have multiple?
- Mostly talking about battlers -- I think they're called.
Thank you in advance.

