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- Oct 29, 2015
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Hello folks,
I am able to make a standard teleport spell, i.e. "lists all of the places you can teleport to", but I'm trying to make one that only lists the places the player has been to already. I figure that a simple switch that turns on once the player goes into the town/castle/dungeon/whatever would work to mark "where I've been to", but I'm stumped on how to make only those locations show up in the list.
I know that I could theoretically give the player a spell for each individual location (Teleport City, Teleport Castle, etc), but I'd rather not clutter up the list if I could help it. I am guessing a nested set of conditional branches might work too, but that could get overly complicated quickly, and I'd be worried about not being able to cover all of the cases.
I saw that previous versions of RM seemed to be able to do this via scripting, but is it possible now just using the base system?
I am able to make a standard teleport spell, i.e. "lists all of the places you can teleport to", but I'm trying to make one that only lists the places the player has been to already. I figure that a simple switch that turns on once the player goes into the town/castle/dungeon/whatever would work to mark "where I've been to", but I'm stumped on how to make only those locations show up in the list.
I know that I could theoretically give the player a spell for each individual location (Teleport City, Teleport Castle, etc), but I'd rather not clutter up the list if I could help it. I am guessing a nested set of conditional branches might work too, but that could get overly complicated quickly, and I'd be worried about not being able to cover all of the cases.
I saw that previous versions of RM seemed to be able to do this via scripting, but is it possible now just using the base system?