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- Jul 7, 2013
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So I have this idea about a teleporter system, when you visit your first town for the first time it will unlock the teleporter system allowing you to fast travel between the starting town and the first city you visited.
When the player steps on one of these region squares a parallel event is suppose to kick in adding +1 to the Teleporter variable thus unlocking it.(as seen below)
This is how the teleporter looks before you visit your first town(when its in locked mode)(this part is correct)
The idea of the event is to use Variables and Regions, so what happens is, when the player first walks into the first NEW town they will step on a specific region square. (as seen below)When the player steps on one of these region squares a parallel event is suppose to kick in adding +1 to the Teleporter variable thus unlocking it.(as seen below)
When this happens it is suppose to trigger page 2 of the teleporter event....Suppose to..
That way when the player clicks the teleporter event from now on it will make a sound and start up thus adding +1 to the teleporter variable making the teleporter variable +2 sending the event to page 3(the last page) of the event allowing the player to choose their destination.
My problem is when the player first steps on the regions its not triggering the teleporter event to add+1 to the variable so it is always saying that the teleporter is in locked mode. can anyone tell from my images what the problem is? im sure its probably something simple and im just missing it because im agitated but i would really appreciate the help. TY in advance.




