- Joined
- Feb 20, 2016
- Messages
- 327
- Reaction score
- 40
- First Language
- English
- Primarily Uses
I did some searching but couldn't find anything on this...
Is there a way of temporarily disabling collisions on the player while on the map (with a JS call if need be)? I don't mean allowing the player to walk through tiles they normally cannot, but rather if there's another event coming toward the player, I want it to pass through the player (but ONLY the player, not other tiles).
Alternatively, I could enable a setting that would temporarily allow events to pass through the player, but again, I don't want events to be able to move through solid tiles.
Is there a way of temporarily disabling collisions on the player while on the map (with a JS call if need be)? I don't mean allowing the player to walk through tiles they normally cannot, but rather if there's another event coming toward the player, I want it to pass through the player (but ONLY the player, not other tiles).
Alternatively, I could enable a setting that would temporarily allow events to pass through the player, but again, I don't want events to be able to move through solid tiles.
Last edited: