Terraglyph

dangergoblin

Villager
Member
Joined
Jul 25, 2015
Messages
6
Reaction score
4
First Language
English
Primarily Uses

13254666_1317906651559087_961805578085998760_o.jpg


baddies.jpg


 


 








 


About the game:


Terraglyph is a single player fantasy role-playing game that focuses on it’s fourteen playable protagonists and their interpersonal relationships, as well as challenging the player with strategic turn-based battles. Terraglyph's gameplay features nearly thirty elements, 135 unique monsters, over ninety relationship combinations, over four thousand crafting combinations, over 231 unique skills and abilities, and more than forty hours of gameplay.
 


Lore



[SIZE=14.666666666666666px]For thousands of years, magic has been used and manipulated by many people to better their lives and live comfortably. Magic is conjured through means of drawing Glyphs, and each element is represented by a unique glyph. Glyphcraft has been used reshape lands, grow crops, build bridges, and fight wars. However, Glyphs are complicated and intricate, and take many years to commit just one to memory. If a Glyph is drawn incorrectly, it could be catastrophic. Because of this, those who practice Glyphcraft take great care to keep their Glyphs hidden away, as most feel that it is their responsibility to keep such powerful magic out of the hands of those who are less responsible.[/SIZE]


[SIZE=14.666666666666666px]Sometimes, just knowing how to draw magic isn’t enough to pay the bills and young Glyphcrafters will often join mercenary guilds, and less commonly, local military. The guilds and military’s main purpose is the protection of civilians. Mercenary guilds are sent to farther locations to deal with monsters or marauders, and mercenaries tend to have more freedom than those who join the military. However, the Military focuses on the city’s defence, and is considered a safer and more reliable form of income. Both professions are excellent occupations for young adventurers. The largest city, Freeheart, is the hub of the world, with some of the most prestigious mercenary guilds and the strongest military. [/SIZE]

Characters


Roxy-Mok


Roxy.png


Assertive, critical, hot-headed and stone-cold, impatient. Roxy is a serial rule-breaker, and not afraid to hit below the belt.


 


Jillian


Jillian.png


Usually seen close to Roxy-Mok, Jillian is a shy but accomplished virtuoso. She collects odd instruments and carries her hurdy-gurdy wherever she goes.


 


Ogglethorpe


(no picture yet)


Devoted to his faith, an elder worshiper of the Metal God, experienced forger, annoyed with weakness. Ogglethorpe is a patient healer, but more than willing to lay down justice with a literal iron fist.


 


Quinn


Quinn.png


Quinn communes with the forces of decay and growth. Each word is well-thought and deliberate. Does not understand most humor thanks to his hermit lifestyle.


 


Janison


(no picture yet)


An old soul, practical, matronly, protector and defender, values the lives of others more than her own, may or may not like cats. 


 


The Whirlwind


(no picture yet)


Overconfident martial artist, vapid, refers to himself in third-person, loyal to a fault, not good at first impressions.


 


Mirah


Mirah.jpg


Exiled from her exotic homeland and excommunicated from her religion, Mirah is on a mission to clear her name and regain her position as a Warrior Priestess of the Sand Goddess.


 


Xilef


(no picture yet)


A young naive assassin-in-training seeking new guidance after his teacher was out-assassined by other assassins. He has aspirations to become a "hero," but may have too many homicidal tendencies to ever play the part.


 


Amelio


(no picture yet)


Talented street magician, exaggerative, glitter glutton, attention-seeking, excellent manipulator. Amelio's worst enemy is over-indulgence.


 


Ellie


(no picture yet)


A young magician progeny, Ellie has mastered the destructive forces of water, lava, and wind. Why those elements? Why not? She may sound like an airhead, but she is a force to be reckoned with.


 


Wryn


(no picture yet)


Inventor, highly intelligent, optimistic, hides a painful past, large vocabulary. Lasers and radiation are her favorite tools. 


 


Hart


(no picture yet)


Evil villain or animal advocate? Hart is both. His quest to save animals from their abusers has left a trail of human blood, and the authorities are closing in. Hart is a dark and brooding vigilante with allies in nature.


 


Trillian


Trillian.png


Otherworldly, confident, delightfully evil, summoner of equally evil things. Has a habit of giving everyone pet names.


 


Gernald


Gernald.png


Not much is known about Gernald, and he doesn't know much about himself either. He either suffers from amnesia, or is exceptionally forgetful. The only thing he knows for sure, is that he used to be a horrible pirate, and he also love conures (NOT parrots.)


 

 


Screenshots


Ha! Made you look! 
I apologize, but there are no screenshots yet. We're still in the process of finding an environment artist.

 


Excuses


There is still quite a lot of work before I am able to produce a playable demo. A very large portion of the game is complete already, but as I mentioned before, our team is currently lacking an environment artist, so basically there's nothing for the characters to walk on yet. Also, I apologize for posting this before I have all of the character's art fully finished, but I have been wanting to receive feedback based off of what I currently have to show, and this feels like a very good way for me to get that.


 


Thank you all in advance for any feedback I am given!


 


 
 

Iliketea

Tea lover
Veteran
Joined
Oct 28, 2015
Messages
848
Reaction score
944
First Language
German
Wow, looks awesome!


The character art look amazing ^^ ( But something is bugging me about Trillan but I dont know what)


The Pictures at the top make the game seem a bit dark, dont know if it really is like that...


Story also sound interesting.


Looking forward to the demo :3
 
Last edited by a moderator:

dangergoblin

Villager
Member
Joined
Jul 25, 2015
Messages
6
Reaction score
4
First Language
English
Primarily Uses
Thank you very much! 


And something should seem off about Trillian... hmm... yellow robes....

hqdefault.jpg

:o  I knew it!



As far as it seeming a bit "dark", do you mean the literal contrast of the pictures, or the 'feel' of the game?


In either case, I am aiming for a lighthearted game with lots of bright colors and super funtimes. I'm not going to be aiming for a 'dark and broody' game.
 

Iliketea

Tea lover
Veteran
Joined
Oct 28, 2015
Messages
848
Reaction score
944
First Language
German
I think its the lips XD Those look scary.


What I mean is the "feel" of the game, but that is only from the pictures at the top.
 

dangergoblin

Villager
Member
Joined
Jul 25, 2015
Messages
6
Reaction score
4
First Language
English
Primarily Uses
Duly noted :)  The next time I share some updates, I will make sure to show how not-dark it is! I don't want people to get the wrong impression of my game.
 

BaconWithoutEgg

Villager
Member
Joined
May 17, 2016
Messages
16
Reaction score
3
Primarily Uses
F-F-F-Fourteen playable protagonists??


I hope they are all well-written.


Cool Art.
 

dangergoblin

Villager
Member
Joined
Jul 25, 2015
Messages
6
Reaction score
4
First Language
English
Primarily Uses
I've been writing this project for a little over a year and a half now, and I've just recently cast the next-to-final character for voice acting.I personally feel like my creations are poo-poo, but my team and all those who are supporting me have assured me that my script is very interesting and they all love how the characters tie in with each other. 


I'd love to tell you more, but....

200_s.gif
 

dangergoblin

Villager
Member
Joined
Jul 25, 2015
Messages
6
Reaction score
4
First Language
English
Primarily Uses
i suppose i should also mention that I have my own custom-created relationship-level eventing that is part of the game's core features. Characters will develop their friendships with other characters that the player chooses to take with them into battle, and at certain "relationship levels" conversations and quests are prompted between the two characters. Because of this, there are 91 relationship combinations, with over 920 'conversations' total.
 

CrimsonLady

bird in disguise
Member
Joined
Jul 18, 2014
Messages
7
Reaction score
0
First Language
Indonesia
Primarily Uses
I always look the character within the game first before I check the lore, and I love the interesting design of them. :guffaw: :guffaw: :guffaw:


I expect more from this game and just like @BaconWithoutEgg said, I hope they all are well-written as well.
 

dangergoblin

Villager
Member
Joined
Jul 25, 2015
Messages
6
Reaction score
4
First Language
English
Primarily Uses
Thank you @CrimsonLady, I'm still working very hard on pulling this together. I forgot I even made this post, haha. I've recently begun working nocturnal shift, so when I'm not sleeping, I'm writing, and keeping up with posting updates is less important to me than actually finishing the game. Here's a recent shot of the menu screen and an animation test for saying such nice things :D

Capture.PNG

14696847_1442820739067677_1090985404_n.gif
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Profile Posts

Our latest feature is an interview with... me?!

People4_2 (Capelet off and on) added!

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.

Forum statistics

Threads
106,033
Messages
1,018,441
Members
137,820
Latest member
georg09byron
Top