terrax lighting question

Nakoruru

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I have a light source around my character, but it is not completely black outside of the lightsource.  How do I change it from tinted black to completely black?


Also, I am trying to get moghunter time to work with the terrax day/night system.  It was easy to get it to work when I create a new game and implement it in that game. 


However, when I tried to put it in a game that I'm working on, it doesn't work.  Even when setting up 2 identical maps with identical events, one in the new game and one in the existing game. It still doesn't work in the existing game.


Only difference I can think of is the variables and switches that are already used in the existing game.  Does it depend on those?
 

InBlast

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Just put an event with "Light 5000 #000000" in notetags, it should make your area black. Have you activated the change of color via the time in this map ? 


In the game it doesn't work, did you run the plugin command "tls_moghunter on" ?
 

Nakoruru

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I know exactly what it is now.  I've used different switches for the times of the day, from sunset to sunrise.  All I need to do was go in the terraxlighting.js and change the switch numbers so it matches the moghunter ones.
 
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