Test Play Setup
-Tsukihime
This script allows you to set some data when starting a new game, such as during test play. Basically, start-up scripts.
It allows you to specify starting information without having to change your project (eg: change your starting location, or initial levels), and you don't have to use the in-game switch/variable debug menu to set things up.
Things like
-setting switches
-setting variables
-setting actor levels
-setting player start location
If you think something would be useful to add, just mention it and I might add it so everyone else can use it as well without having to write it themselves.
Additions are being added as I think of things that are trivial but should not require you to go through extra effort just to accomplish.
Usage
Just add some custom values for the appropriate data.
For example, if you want to set switches 2, 3, and 7 when the game starts, you would just go to the Switches hash and say
The comments describe the format of the input. They are all hashes for the most part.
Download
http://db.tt/Q7J4xy7o
Features
-title skip
-set framerate
-set game resolution
-set switches
-set variables
-set starting location
-adding party members
-adding gold
-adding all items, weapons, and armors
-set actor levels
Extension
In some programs, they allow you to save configuration profiles so that you can save settings in some format and then just load them up when you need it.
I'm thinking of providing some way to do that as well, using a spreadsheet file as the main source of input. But that's just an idea I haven't thought of the best way to implement it.
-Tsukihime
This script allows you to set some data when starting a new game, such as during test play. Basically, start-up scripts.
It allows you to specify starting information without having to change your project (eg: change your starting location, or initial levels), and you don't have to use the in-game switch/variable debug menu to set things up.
Things like
-setting switches
-setting variables
-setting actor levels
-setting player start location
If you think something would be useful to add, just mention it and I might add it so everyone else can use it as well without having to write it themselves.
Additions are being added as I think of things that are trivial but should not require you to go through extra effort just to accomplish.
Usage
Just add some custom values for the appropriate data.
For example, if you want to set switches 2, 3, and 7 when the game starts, you would just go to the Switches hash and say
Code:
Switches = {
2 = true,
3 = true,
7 = true
}
Download
http://db.tt/Q7J4xy7o
Features
-title skip
-set framerate
-set game resolution
-set switches
-set variables
-set starting location
-adding party members
-adding gold
-adding all items, weapons, and armors
-set actor levels
Extension
In some programs, they allow you to save configuration profiles so that you can save settings in some format and then just load them up when you need it.
I'm thinking of providing some way to do that as well, using a spreadsheet file as the main source of input. But that's just an idea I haven't thought of the best way to implement it.
