TF_BalloonEx.js Set the balloon location and animation to freely.

Tonbi

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TF_BalloonEx.js 1.1.0.0
Tonbi@Tobishima-Factory

Introduction
Write the settings to each [Balloon ID] of the plug-in parameter "preset".
* You can edit the settings for dx, dy, loops, speed, waitTime.
* Summation of startPatterns, loopPatterns and endPatterns must under or equal 8.
* For details on the values to be set in parameter "preset", refer to the help text for entering each value.
Now, You execute [Display balloon icon] event command, The animation is played back with the settings according to [Balloon ID].
When combined with Triacontan's BalloonPlaySe.js, the sound can be played automatically, which is convenient.


Credits & Terms of Usage!
  • (c) Tonbi@Tobishima-Factory
  • Released under the MIT License.
Download
https://github.com/tonbijp/RPGMakerMV


How to Use

1. Set the plugin parameters 'preset'
2. Execute [Display balloon icon] command.

More information to see the plugin's help.


Sample images and settings

Credits & Terms of Usage!(for balloon images)
Free for commercial and non-Commercial use.
You must have legally owned an 'RPG Maker MV' license.
You must not distribute this material as it is.
You must use these materials for 'RPG Maker' series.
You can retouch these materials for use. and distribute with credit as follows.
You must credit 'Tonbi@Tobishima-Factory' and 'KADOKAWA CORPORATION'.

Balloon.pngBalloonTemp.png
BalloonA.pngBalloonTempA.png
BalloonB.pngBalloonTempB.png
BalloonC.pngBalloonTempC.png
NoBalloon.png

Code:
["{\"dx\":\"0\",\"dy\":\"0\",\"startPatterns\":\"0\",\"loopPatterns\":\"7\",\"endPatterns\":\"0\",\"loops\":\"1\",\"speed\":\"4\",\"waitTime\":\"24\"}","{\"dx\":\"0\",\"dy\":\"0\",\"startPatterns\":\"0\",\"loopPatterns\":\"8\",\"endPatterns\":\"0\",\"loops\":\"1\",\"speed\":\"4\",\"waitTime\":\"24\"}","{\"dx\":\"0\",\"dy\":\"0\",\"startPatterns\":\"0\",\"loopPatterns\":\"8\",\"endPatterns\":\"0\",\"loops\":\"2\",\"speed\":\"4\",\"waitTime\":\"12\"}","{\"dx\":\"0\",\"dy\":\"0\",\"startPatterns\":\"4\",\"loopPatterns\":\"4\",\"endPatterns\":\"0\",\"loops\":\"3\",\"speed\":\"8\",\"waitTime\":\"12\"}","{\"dx\":\"0\",\"dy\":\"0\",\"startPatterns\":\"1\",\"loopPatterns\":\"3\",\"endPatterns\":\"0\",\"loops\":\"4\",\"speed\":\"8\",\"waitTime\":\"12\"}","{\"dx\":\"0\",\"dy\":\"0\",\"startPatterns\":\"0\",\"loopPatterns\":\"8\",\"endPatterns\":\"0\",\"loops\":\"1\",\"speed\":\"8\",\"waitTime\":\"32\"}","{\"dx\":\"0\",\"dy\":\"0\",\"startPatterns\":\"1\",\"loopPatterns\":\"3\",\"endPatterns\":\"0\",\"loops\":\"3\",\"speed\":\"8\",\"waitTime\":\"0\"}","{\"dx\":\"0\",\"dy\":\"0\",\"startPatterns\":\"1\",\"loopPatterns\":\"3\",\"endPatterns\":\"0\",\"loops\":\"1\",\"speed\":\"12\",\"waitTime\":\"48\"}","{\"dx\":\"0\",\"dy\":\"0\",\"startPatterns\":\"2\",\"loopPatterns\":\"3\",\"endPatterns\":\"0\",\"loops\":\"2\",\"speed\":\"8\",\"waitTime\":\"12\"}","{\"dx\":\"0\",\"dy\":\"0\",\"startPatterns\":\"0\",\"loopPatterns\":\"6\",\"endPatterns\":\"0\",\"loops\":\"2\",\"speed\":\"10\",\"waitTime\":\"12\"}","{\"dx\":\"0\",\"dy\":\"0\",\"startPatterns\":\"2\",\"loopPatterns\":\"6\",\"endPatterns\":\"0\",\"loops\":\"0\",\"speed\":\"8\",\"waitTime\":\"12\"}","{\"dx\":\"15\",\"dy\":\"20\",\"startPatterns\":\"5\",\"loopPatterns\":\"3\",\"endPatterns\":\"0\",\"loops\":\"4\",\"speed\":\"8\",\"waitTime\":\"12\"}","{\"dx\":\"20\",\"dy\":\"0\",\"startPatterns\":\"3\",\"loopPatterns\":\"5\",\"endPatterns\":\"0\",\"loops\":\"0\",\"speed\":\"8\",\"waitTime\":\"12\"}","{\"dx\":\"0\",\"dy\":\"0\",\"startPatterns\":\"3\",\"loopPatterns\":\"5\",\"endPatterns\":\"0\",\"loops\":\"0\",\"speed\":\"8\",\"waitTime\":\"12\"}","{\"dx\":\"0\",\"dy\":\"0\",\"startPatterns\":\"2\",\"loopPatterns\":\"5\",\"endPatterns\":\"0\",\"loops\":\"4\",\"speed\":\"8\",\"waitTime\":\"12\"}","{\"dx\":\"0\",\"dy\":\"0\",\"startPatterns\":\"3\",\"loopPatterns\":\"3\",\"endPatterns\":\"1\",\"loops\":\"4\",\"speed\":\"8\",\"waitTime\":\"12\"}","{\"dx\":\"0\",\"dy\":\"0\",\"startPatterns\":\"2\",\"loopPatterns\":\"3\",\"endPatterns\":\"2\",\"loops\":\"4\",\"speed\":\"8\",\"waitTime\":\"0\"}","{\"dx\":\"20\",\"dy\":\"5\",\"startPatterns\":\"3\",\"loopPatterns\":\"2\",\"endPatterns\":\"3\",\"loops\":\"40\",\"speed\":\"8\",\"waitTime\":\"0\"}","{\"dx\":\"0\",\"dy\":\"40\",\"startPatterns\":\"5\",\"loopPatterns\":\"1\",\"endPatterns\":\"2\",\"loops\":\"5\",\"speed\":\"1\",\"waitTime\":\"0\"}","{\"dx\":\"0\",\"dy\":\"0\",\"startPatterns\":\"5\",\"loopPatterns\":\"0\",\"endPatterns\":\"0\",\"loops\":\"1\",\"speed\":\"60\",\"waitTime\":\"0\"}"]
History
[2020-02-28]1.1.0.0
  • You can use identifier like 'this' for [event ID]
  • You can use the name of the event for [event ID]
[2020-02-14]
  • Several balloon types added.
[2020-02-14] 1.0.0.0
  • Release!

Other plugins
 
Last edited:

Eliaquim

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Love it! I was following that by twitter. Great work! ^^
 

Tonbi

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Thank you!
Let's put an angel ring on your character!!

Code:
TF_SET_BALLOON -1 16
 

chinx

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Great stuff!! It makes my game more interesting.

And now, I can say goodbye to parallel process events. Thank you!:hhappy:
 

Tonbi

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Thank you! Have fun!


By the way, the reason why a thumbnail is specified but it is displayed large is probably because the file size is small (in bytes).
 

Tonbi

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Konnichiwa!
Version upped to 1.1.0.0!

* You can use this, player,follower0,follower1,follower2 instead of the number.
* And [name] of the event. (But can't use the name about like identifier of 'this', includes space, and number)
 

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