TF_LayeredMap.js You can walk around the tile!

pasunna

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Github keep all changes of file.
https://github.com/tonbijp/RPGMaker...371907f3feea66f1ea34a6f91571/TF_LayeredMap.js

Click commit title.Choose […] - [View file] menu, and push [Row] button to get older version.
But they have some bugs.
thank you very much
GitHub always confuse me
I'm so noob with its' interface -....-
I take months to understand out how to download something from there - -*
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Edit
from my test Version :0.12.2.0
is the last one that not error with chrono engine
 
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Tonbi

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Thank you ... but I couldn't solve the problem.
 

Tonbi

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Stairway and bridge tile sets.

A3A4WallStairs.png

Put images of wire mesh (top) in odd-numbered columns of A3 and A4, and set up [tile set] in [Counter][○].
A wire fence (side) and a grate are set up by placing an image in an even-numbered column of A3 or A4, and [tile set] in [Counter][○].

You put an image of a staircase in an even-numbered column of A3 or A4, and [Tile Set] in [Terrain Tag:3][O].

Next to the bridge ←→ Orientation, place the image in the odd column of A3, and use [tileset] to [terrain tag:3][x] Settings.
For the vertical ↑↓ orientation of the bridge, place the image in an even column of A3 or A4, and set a [tilesset] to [terrain tag:3][x].

You can change the terrain tag in the option.
 

Nuxill

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I just wanted to say that this is one of my favorite plugins ever! It's fixed so many tileset problems for me while making my game. I don't know where i'd be without it.
 

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