Long time ago, I had found a thread here that explained how the TarGet Rate trait formula worked. I tried searching both here, and on google, but instead all I got was, "How do i make someone get hit?" rather than a full explanation of the formula. On Steam, the closest one was Which was a bit odd it says everything up to "Total is 400%" and then doesnt explain how it got the percentages after that. So I tried 2 different methods, both of which gave the same result. 4 characters with 100% TGR. totals 400%. So I went with; 100 x 100, then /400 = 25 (so 25% chance) This formula works. Another example, Then I tried; Same as above. So I thought, ok, both work, im done here. Then I made a party of 3 members only, as the 4th hasnt joined yet. 100%, +100%, +50%. Total is 250% 1st method; 50 x 100 / 250 = 20 (so a 20% chance to be hit in a group of 3) 2nd method; 33.33333~, cut in half, is 16.66666~% in a group of 3... So I managed to get 2 different results, using the same formulas this time around. Im inclined to think the 2nd formula is correct, just take the initial fraction (so 1 of 3, or 1 of 4, etc) and then multiply the modifiers. But I honestly have no idea. Does anyone know how the formulas for TGR actually work?