I guess I should fix the VX Ace battlers... I'll get to it soon.
This update marks the end of the Castle set for the time being. Please look forward to the next set, too! This time, we're exploring the Underworld, where all sorts of creatures dwell in the dark, and shadowy rituals take place.
Hi, I posted this in the VX/Ace thread but looks like that one is pretty dead so I'll ask here. Can these assets be used in a non-RPGMaker RPG game? I'm programming one the old fashioned way and was wondering. Thanks in advance for answering.
Big update today. I'm pretty happy with how much I got done. Dragons, demons, undead, shadows, lizards... It's all here.
The underworld isn't completely dark. It's got some volcanic sections, hence the lava golem and salamander. The two-headed lizard is the Amphisbaena. The shadow creature might look simple, but it's one of the few monsters that is properly transparent with a non-transparent outline. Enjoy!
I'm so annoyed with myself...I can't get this code to work so it looks like I'm going the plugin route for a problem I should be able to do myself Great. Now I get to murder save file compatibility. Again.
Can't believe my code from four years ago is still working! Did some expansions, and...
In related news, I may have an update for my old Extra status window plugin ready. That is, once I manage to sit down and update the documentation... and the demo project...