Thalzon's MV Battlers

Tea's Jams

I'm human
Global Mod
Joined
Mar 28, 2017
Messages
1,023
Reaction score
2,534
First Language
English
Primarily Uses
RMMZ
@Thalzon, I am a huge fan of your work. Your contributions are just incredible!

BTW, I love how accurate your bible inspired angels are. Realllly cool.
 

TheWriteMan

Warper
Member
Joined
Aug 10, 2017
Messages
1
Reaction score
0
First Language
English
Primarily Uses
RMMV
Excellent work. I was so happy to find these. Sent you a PM about wanting to use some of them in a commercial game, as you suggested.
 

Thalzon

Veteran
Veteran
Joined
Mar 3, 2012
Messages
1,769
Reaction score
2,242
First Language
English
Thursday update!



Airavata is the white elephant that is ridden by Indra. It's supposed to have around 7 heads, but, uh... that's a little hard to fit together.
The Rainbow Serpent is from Australian native lore, and a creator deity. Said to be associated with rain.
The pale guy and the blue snake are ripped from the D&D manual, and are the Empyrean and the Couatl, respectively. Couatls are based on winged snakes from South American native lore.

The eye is just an eye. Enjoy!
 

BloodletterQ

Chaotic Neutral Assassin
Veteran
Joined
Aug 15, 2012
Messages
1,529
Reaction score
1,172
First Language
English
Primarily Uses
N/A
Ahriman? Or maybe I've thought of Final Fantasy... Otherwise, more SMT demons.

One thing I'm curious about is that even though it'd probably be exclusive to your projects should you choose to make them is that I think you could do with a mascot creature one of these days.
 

Nutty171

Adept at ineptitude
Veteran
Joined
Mar 3, 2017
Messages
479
Reaction score
554
First Language
English
Primarily Uses
RMMV
Great update! :) But the anatomy for the elephant seems off for some reason... Maybe the leg is too stiff?
 

Thalzon

Veteran
Veteran
Joined
Mar 3, 2012
Messages
1,769
Reaction score
2,242
First Language
English
There is a fair bit off about a number of my battlers, it's true. After this set is complete, I intend to go back over a few of them and fix the more glaring mistakes.

Thursday update this week is hopefully free of poor perspective and legs of different widths/lengths (har!).



Enjoy.
 

10kk

Parallel Process irl
Veteran
Joined
Apr 10, 2013
Messages
209
Reaction score
76
First Language
English
Primarily Uses
RMMV
you and your silly dung beetle variants, it's funny how many things you've converted it to that actually works.
Well done on the battlers, it's cool to see the difference in quality that just comes with more experience. I plan to use some
eventually when my game is near completion, I will contact you.
 

Joe Musashi

Veteran
Veteran
Joined
May 13, 2012
Messages
61
Reaction score
16
First Language
English
Primarily Uses
RMMV
Good work, will you ever do animated SV battlers?
 

Thalzon

Veteran
Veteran
Joined
Mar 3, 2012
Messages
1,769
Reaction score
2,242
First Language
English
I come to you with a slight update and with some slightly-bad news.

I've decided to forego making shadows for the side view battlers. In future updates, battlers will not have shadows to ground them, and the battlers with shadows will no longer be available to download come the next update. I did not like their variance in depth, and on some enemies the shadows wound up looking pretty awful. Sorry, peeps.

To hopefully soothe that blow, I did fix a handful of battlers I felt needed fixing, and I think they look a lot better for it. Have a look below.



These will be available in their respective packs too from here on out, and more fixes are on the way.
 

Nutty171

Adept at ineptitude
Veteran
Joined
Mar 3, 2017
Messages
479
Reaction score
554
First Language
English
Primarily Uses
RMMV
Just curious, when will shadowless versions of your already shared Celestial battlers be available?
 

Thalzon

Veteran
Veteran
Joined
Mar 3, 2012
Messages
1,769
Reaction score
2,242
First Language
English
They already are. They're in B_NOSHADOW in the original post. When the set is complete they'll get their own rar file link.
 

Nutty171

Adept at ineptitude
Veteran
Joined
Mar 3, 2017
Messages
479
Reaction score
554
First Language
English
Primarily Uses
RMMV
Ah, okay. Derp. :blink:
 

The Working Man

Veteran
Veteran
Joined
Jan 30, 2017
Messages
34
Reaction score
11
First Language
English
Primarily Uses
N/A
Wow, incredible work, the elephant is fantastic!
 

Tea's Jams

I'm human
Global Mod
Joined
Mar 28, 2017
Messages
1,023
Reaction score
2,534
First Language
English
Primarily Uses
RMMZ
Great job as always! I love the idiosyncrasies of your art, it shouldn't be absolutely realistic imo. You are a much better artist than I could hope to be, and I love your style! Thanks for the awesome contributions. :D
 

Thalzon

Veteran
Veteran
Joined
Mar 3, 2012
Messages
1,769
Reaction score
2,242
First Language
English
Thursday update. You'll see some changes to the first post too. You've always wanted to fight balloons, right?



These are a sacred cow, and Nandi, the mount of Shiva from Hindu lore.
 

Thalzon

Veteran
Veteran
Joined
Mar 3, 2012
Messages
1,769
Reaction score
2,242
First Language
English
A sizable Thursday update this week draws us closer to the end of the Celestial Set.



From the top: Valkyrie, from Norse Myth, who guides the souls of esteemed warriors to the afterlife to prepare for the war at the end of the world.
A holy Dullahan.
Phoenix, in two sizes, for those who want a tiny firebird, and those who want a more Final Fantasy-sized one.
Ganesha, god of wisdom, beginnings, science, and progress from the Hindu pantheon.
Vishnu, one of the three principal deities of Hinduism, alongside Brahman and Shiva. He is the preserver, and dreams the universe into reality.
Asura, a destructive, beastly creature with six arms and multiple heads.
Moon Rabbit, in two varieties. He uses his mortar and pestle to make Ambrosia.
And a king slime.

Enjoy!
 

Tonio!!!!

Warper
Member
Joined
Sep 3, 2017
Messages
1
Reaction score
0
First Language
English
Primarily Uses
RMMV
im planning on using these in my game its not the best of games but ill put you in the credits or somewhere in the game its amazing how you made these wish i could do that
 

Users Who Are Viewing This Thread (Users: 1, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

it took soooo long to get character assist to work right in my game. like certain fighting games, a team mate can hop in, do an attack, then leave. it works since these are all one on one fights (usually)
Honestly. Didn't sleep for a day. ONCE
Hi! I've been working on some character sprites for my pirate themed game.
Still somewhat new to pixel art, so feedback or inputs would be appreciated ^^
TRIVIA: I love Japanese food and culture! I've never been to Japan, but someday I'm going to go to Tokyo and do some touring, including Disneyland Tokyo and DisneySea! And I even prepared myself for earthquake safety.
The virus really doesn't want us to do this GameJam. v .v' Even if we don't meet the deadline because of it, still plan on making it a game we'll release.

Forum statistics

Threads
104,255
Messages
1,005,001
Members
135,769
Latest member
MegaManX306
Top