Thalzon's MV Battlers

thepsyche

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Oh, amazing. I love these.

What is he going to do with that baby!?

The big purple fin monster is my favorite, I think.
 

Thalzon

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Qalupalik eat babies.

I have decided to start updating on Saturdays instead of Thursdays so I might actually REMEMBER to update biweekly again.

So, today, we have a snow-bound mage, a merman, a.... robot.... bird.... and, a, uh... plant? I think it's a plant. Undersea arctic plant. Yes.



The merman is an Agloolik, again from Inuit myth. They either help hunters or drown them. The robot bird is meant to be a gagama, but now, making a cursory browse through wikipedia and google, I cannot find any info about it. Weird. It's not meant to be a robot, but I figured I could make some more mechanical creatures once in a while. Enjoy. And hopefully I remember to update every 2 weeks from here on out.
 

Saireau

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That mechanical bird is super cool! :D
 

Thalzon

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Update this week is some seals, some werewolves, and a giant weasel.
The half-seal, half-human is a Selkie, from European myth. They were skinchangers who could transform between a woman and a seal.
The bipedal weasel is a Kushtaka, and the werewolves are from Inuit myth, and are called Adlet. They had the legs of wolves, which allowed them to hunt swiftly and fiercely. Enjoy.

 

LeetMusic

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I used these in my game and credited you. Thank you!
 

Thalzon

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Holidays got a bit crazy, so I missed last week. Sorry, buds. This week we have some aquatic creatures from the far north.



The orca with legs is an ahk'lut, a monster from Inuit mythology. It was an orca that hunted on land like a wolf. The pink blob guys are sea pigs. Enjoy.
 

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I want to use a simple animation for a feature of Aletoirs Feast so now I'm touching for the first time the animation system of RM, hope the final result doesn't look too bad hahaha :kaoswt2:

How much n would you tolerate having the screen and the options shake/mock for every wrong answer you give in a hypothetical game?
I have officially released JABS 2.00.

Do people think there would be value in releasing the non-JABS plugins as separate posts/threads here on this forum?

Additionally, I just would like to drum up excitement/anticipation/hype that I plan on spinning up the following:
- A custom crafting system that grants is modeled after the star ocean franchise.
- A custom menu system to go along with JABS on-the-map.
If a developer focuses too much on describing the game mechanics in the official trailer for their RPG, I'm going to wonder whether their writing is so bad that it doesn't deserve center stage for their game. This seems to be a pitfall for the marketing on a lot of games.
Only 2 projects ongoing, but not quite started yet: World of Persona (you know how it would go by the name) and GAN.
First one would be kinda of a Persona game, (but international not only Japanese!!!), and the other one is just for Spain (at first) (because it needs to be done for each country after all, it's an all-branches educational game)
As far as i can finish World of Persona, it means GAN is viable.

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