Update is going up a day early because I'll probably be quite busy tomorrow getting ready for my vacation. I'll be gone most of the month Enjoy some cats.
Dang Thalzon those are amazing! I would suggest making dungeon-themed enemies, or what I want, just a skull. //rmwforums.s3.amazonaws.com/emoticons/default_tongue.gif
Love them, especially the skeletons.
They were the much needed additions for the community, especially since the default one looks like a boney belly dancer. xD
The second draft of my script is almost done, and I don't think I'm going to write a third draft. I'll make changes to dialogue here and there, but I'm happy with the series of events the way they are.
Just found an obviously custom effect (i.e. edited by me) in my resources>sounds folder called "rip jaw off". Dear Lord what is wrong with me as a person that at some point I needed a sound *specifically* for THAT??
(...rhetorical question.)
so like with the whole 'familiarity breeds contempt thingy', how are you supposed to tell if your title screen/battle music gets really tedious after a few dozen plays or if you're just personally hella sick of it?
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