Thanks RPG Maker Community

DBFig

Villager
Member
Joined
Jul 12, 2022
Messages
7
Reaction score
26
First Language
English
Primarily Uses
RMMV
Unsure if this is the right forum to post this but I wanted to thank the RPG Maker community for being very welcoming.

I think communities don't get enough thanks for all the help they provide newcomers. I'm extremely new to RPG Maker. I first played around with VX Ace and now I got that Humble Bundle for MV.

I would have given up early on if I tried to brute-force learn the program on my own. Yet, there are a lot of tutorials and when I googled questions this forum or reddit had the answers. Which made learning not only easier but made the process enjoyable.

I've streamed my journey in learning and even had a few folks join the stream to help out. I'm still VERY green and barely know how to do anything, truthfully. So, I don't know much of the culture or other things about this community. Heck, I just found out about Yanfly a day ago. Haven't downloaded anything, since it's a bit overwhelming. So, I'm pretty much a blank slate.

Yet, little by little, I'm reading and watching videos. So I'm beginning to understand...kinda. So, thanks everyone! :smile:
 

Undead

Undead Productions
Member
Joined
Apr 18, 2022
Messages
23
Reaction score
28
First Language
Spanish
Primarily Uses
RMMV
I am glad that the community has been helpful for you.
Learning to use the engine become easier when you find good content and awesome people who are open to teach.

I wish you the best, hope you can learn more and start making your projects with such easy and enjoyable engine.
 

TheAM-Dol

Randomly Generated User Name
Regular
Joined
Feb 26, 2022
Messages
919
Reaction score
1,589
First Language
English
Primarily Uses
RMMV
Coincidentally, just a few weeks ago I did a very lengthy video about RPG Maker's reputation and one of the chapters was about how great the community is.
I don't know how the mods are able to keep this place not just civilized, but also encouraging help, sharing, and also very active, but really... This place is a very rare species on the internet.
 

Shuck

Regular
Regular
Joined
Apr 11, 2017
Messages
35
Reaction score
59
First Language
English
Primarily Uses
RMMV
So glad to hear about your positive experience so far! That's great <3

:kaoluv::kaothx::kaojoy:
 

DBFig

Villager
Member
Joined
Jul 12, 2022
Messages
7
Reaction score
26
First Language
English
Primarily Uses
RMMV
Thanks a lot! It'll take some time but hopefully in a few months I can build something at least simple to share freely. I don't want to build anything truly serious until I'm way more comfortable with it all.
I am glad that the community has been helpful for you.
Learning to use the engine become easier when you find good content and awesome people who are open to teach.

I wish you the best, hope you can learn more and start making your projects with such easy and enjoyable engine.
Yep! It's been great so far and slowly learning the basics. Hopefully, one day, I can actually build something fun.
So glad to hear about your positive experience so far! That's great <3

:kaoluv::kaothx::kaojoy:
It takes a lot of work for a community to stay mostly positive. I used to be in the fighting game community back in the day. While everyone was close, let's just say that it was 100% survival of the fittest. Which was funny at times but mostly pushed a lot of people away.

Perhaps the collaborative nature of building projects and sharing of information is what helps boost this community. Why be argumentative when there's 1000s of ways to approach a project. Either way, it's really nice to see.
Coincidentally, just a few weeks ago I did a very lengthy video about RPG Maker's reputation and one of the chapters was about how great the community is.
I don't know how the mods are able to keep this place not just civilized, but also encouraging help, sharing, and also very active, but really... This place is a very rare species on the internet.
 
Last edited:

TheAM-Dol

Randomly Generated User Name
Regular
Joined
Feb 26, 2022
Messages
919
Reaction score
1,589
First Language
English
Primarily Uses
RMMV
Perhaps the collaborative nature of building projects and sharing of information is what helps boost this community.
The music forums would like a word with you. And maybe a little bit of the Unity forums...I mean, the Unity forums aren't toxic ( I don't think, I didn't spend a lot of time there)...just...not used as much

Anyone who grew up around the crooners of KVR have been raised to be cynical gatekeepers of music because of all those blasted Avicii's and Big Rewm Hawuse producers making nothing but garbage that sullies the name of Analog Synthesizers. Blessed be our Moog who art in our basement, hallowed be thine patch cables.
clearly a joke. clearly a joke. Don't chastise me.
 

Skess01

Warper
Member
Joined
Jul 9, 2022
Messages
1
Reaction score
1
First Language
Italian
Primarily Uses
RMMV
I'm new here too, as far as I have seen so far I completely agree, great and "fundamental" community guys! :smile:

(and RPG Maker has something that brings joy)
 

TheOddFellow

Overactive Artisan Story Crafter
Regular
Joined
Jul 3, 2014
Messages
167
Reaction score
76
First Language
English
Primarily Uses
RMMV
I'm glad to see this community is still as welcoming as I remember it. Welcome!
 

Tai_MT

Regular
Regular
Joined
May 1, 2013
Messages
6,258
Reaction score
6,123
First Language
English
Primarily Uses
RMMV
Not sure if you've had the fun experience of this yet, since you're new...

But, just wait until you figure out that some of the simple things that you're learning... translate into doing very complex and unique things within the engine. Then, the gears start turning, the possibilities start opening up, and you begin to see the engine as a kind of "toybox" with lots of things you can play with.

As an example:

I learned what "variables" were quite a while back. When first using the engine. I'm currently using variables to implement a "view random event at the Inn, when you stay" mechanic... and these variables also keep the same event from running twice!

The complexity of things you can accomplish in the engine once you understand the basics of how something works and why it works is truly astounding.
 

mlogan

Global Moderators
Global Mod
Joined
Mar 18, 2012
Messages
16,823
Reaction score
9,341
First Language
English
Primarily Uses
RMMV

I've moved this thread to Site Feedback. Thank you.


May not be the best place, but General Discussion is for game development topics, and other similar threads are here, so that's where it's going. Welcome to the forums!
 

Touchfuzzy

Rantagonist
Staff member
Lead Eagle
Joined
Feb 28, 2012
Messages
8,139
Reaction score
11,034
First Language
English
Primarily Uses
RMMZ
I don't know how the mods are able to keep this place not just civilized, but also encouraging help, sharing, and also very active, but really... This place is a very rare species on the internet.
I'd like to be able to claim credit, but really the main thing I've done is just select good moderators. I mean I do give thoughts and stuff in back channels, and occasionally deal with something that boils over, but for the most part it's all thanks to the amazing mod team.

Thank you to all the moderators for making my job on here so easy. ;_;
 

SecondAce

Warper
Member
Joined
Sep 7, 2018
Messages
1
Reaction score
2
First Language
English
Primarily Uses
RMMV
I'm new here as well, even though I supposedly made this account way back when I first got my hands on VX Ace. Now I'm back to check through the forums and actually get into making my own games with the help of MV. So far, I'd say the forums been a massive help with both tilesets, answers to many of my questions I never asked, general tips & tricks, etc. I'm glad to be here, finally!
 

Latest Threads

Latest Posts

Latest Profile Posts

She caught you for doing questionable stuff
383001878_10223238866908166_8958319270677218922_n.jpg
Me trying art tutorials be like:
Artist: Okay guys, you're just going to want to start with a simple circle as your base
Me: Man, mine looks nothing like the picture
Sqaure.png
This the second update for my picture, "Reflection of Many Hearts." The new characters featured on the sides of the picture are as followed: Liridona (girl in green), Draven (the guy with white hair and horns), Nathaniel (the blonde guy in purple) and Adele (the woman with her hair in an elaborate hairstyle) These characters are featured in my game, "One's Desolation" an adventure horror game.Reflection of Many Hearts Part 2 - Copy.jpg
Illustration.png
I think I'm getting closer to having a good battler sprite.
Though animating is still a bit intimidating...
First monster pack out and someone already bought one o_O Surprising.

Forum statistics

Threads
134,747
Messages
1,250,254
Members
177,502
Latest member
Ardox88
Top