no, not necesarilly. I have a vision how it would look like and cohese itself with everything. I am looking merely for support and development of the system.
Here, let me explain the mechanics.
A nexian enters any game.
In there, he could ATTEMPT to gain personal energies from others. Nobody would be obligated to give such.
That's the normal nexus currency. Its up to the people how those nexus points are usable, but know that each person can only give once per game. Not IP, but PERSON.
Thats the first feature.
The second is Artefacts. A special object. Only ONE per game exists, and those objects would have absolute power. As in, so powerful, NOBODY would be allowed to defy them.
But at a risk that they could still be sued outside the scope of those artefacts.
Each artefact would be based on the game itself, basicly an extension of it's nature. Whatever the core essence of the game is, that dictates the name and composition of the artefact. For example, a spacefaring game would probably deal with spaceships and planetary based artefacts.
But another factor would exist: Entering the games in the first place. It would not be done by choice, but by the nature of the game. When the time and composition of the game relates sufficiently to the nexus, that's when the gate (usually) opens for good.
However, for the nexians to be legalized into the reality, the normal points - NOT THE MECHANICS OF THE GAME - would dictate how powerful the nexian is in retrospect.