RMMV The Adora Project: Investigation Demo [Visual Novel / Thriller]

PichuDX

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The Adora Project: Investigation Demo

SECTION A: SYNOPSIS
This post was made to gather feedback on the current demo build of The Adora Project.

The Adora Project is a game made using RPG Maker MV, inspired by classic horror games made through the engine, such as Corpse Party and Mad Father. The game is also inspired by Danganronpa, an adventure styled visual novel developed by Spike Chunsoft.

The Adora Project

The Adora Project sees you take the role of Araki Ayumi, a High School student who has recently found himself in a terrifying situation. Araki, along with 9 other Students and Teachers, have been kidnapped and locked away in an unfamiliar, abandoned building.

To uncover the truth behind their kidnapping, they must all work together to figure out a way out of their over sized cell.

Their investigations of their surroundings are cut short after just a few days, when one of their fellow students turns up dead...

They must use their average human wits and willpower to find a way out, with the stakes growing ever higher.

Features

  • Ten Unique characters, Eight Students and Two Teachers

  • A sprawling, massive building to explore, that reveals more secrets than answers...

  • The Thinker System: Akin to Classes from RPGs, The Thinker System determines how a character participates in Investigations and how they solve puzzles around the building.

  • A well crafted story, with the characters at center stage. There are many twists, turns, and even an outcome that you wouldn't expect...

  • Original Sound track provided by https://thedoubleone.newgrounds.com/ and https://kaoikay.newgrounds.com/
#other #rpg #horror #adventure #puzzle #Visualnovel #strategy #detective

IMAGES/SCREENSHOTS




DOWNLOAD LINK
Demo Download available on Gamejolt (Frequent Devlogs are also available) ---> https://gamejolt.com/games/Adora/426411
 

HexMozart88

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You're doing a mystery game too, I see. One post and I'm already intrigued. One bit of critique, though, your busts are huge. If you intend to do anything interesting with your maps, that could be a problem, so try to make sure that not too much of the screen is obscured by portraits.
 

PichuDX

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You're doing a mystery game too, I see. One post and I'm already intrigued. One bit of critique, though, your busts are huge. If you intend to do anything interesting with your maps, that could be a problem, so try to make sure that not too much of the screen is obscured by portraits.
Hey! I felt that the portraits were a bit too large as well.
Luckily, I believe that is a rather easy fix. I'm currently working on the opening moments in the game, so I'll toy around with it!
 

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Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
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Versus the normal look...

Kind of gives a very different feel. :LZSexcite:
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