The more people buy, the more profit you get (although it's quite a gamble, if it goes wrong you just loose money.)What, that bundle costs 2 dollars?? How on earth are you even making profit on that :/
Wow, like what, 30 cents per sale? So much profit to be gained from that :sThe more people buy, the more profit you get (although it's quite a gamble, if it goes wrong you just loose money.)
Maybe not in many contexts, but as probably the largest single reason to sell a game is money, I'd say it has everything to do with it in this instance.Not everything is money guys :S
No, but Clord invested quite a lot of money into his game so in this case I'd say yes, it's about the money. Not so much about the amount of sales.Not everything is money guys :S
That's probably the kicker: 23k purchases doesn't necessarily equate to 23k plays.Yes, but I was mostly referring to the fact that he's got about 23k people who had played his game, which is quite the accomplishment by itself (in my opinion).
By the looks of it, he was able to recover the investment already so congratulations for that too! (correct me if I'm wrong).
Wow, like what, 30 cents per sale? So much profit to be gained from that :s
Based off this. I did mean USD, just used the word 'quid' as a general money term lol.@Hotfirelegend
You're mixing cents (= USD) with quid (=GBP) That should be 6,900 dollars = (at today's exchange rate, yeah, some of us know these things, we lead sad lives) 4,417 pounds.
Which would still equal a loss. And we don't know just how much % that bundle site takes, so it could even be lower than 30 cents. And 23k people buying it doesn't mena that people won't demand a refund or anything 'cause people like that are out there too :/Based off this. I did mean USD, just used the word 'quid' as a general money term lol.
In any case, yes, 4.4k/GBP at minimum.
I don't think you can refund off-steam purchases like bundles.Which would still equal a loss. And we don't know just how much % that bundle site takes, so it could even be lower than 30 cents. And 23k people buying it doesn't mena that people won't demand a refund or anything 'cause people like that are out there too :/
I was actually wrong on the 6k. As he said in a different topic:I don't think you can refund off-steam purchases like bundles.
That is assuming the guy spent 6k on making his game - did he mention that figure somewhere? Also, it doesn't take into account that some purchases could've been full price - he has not provided a breakdown.
If I had not mostly funded my commercial game by myself, I should have asked 10K dollars.
Sounds crazy eh?
Well, trailer did cost around 2K dollars.
Menu interface work, 2K dollars easily.
Battle interface work, around 2K dollars.
Eight characters with emotions and spriting, easily 2K dollars.
Music somewhere around 300 dollars.
Tileset additions, probably around 100 dollars.