- Joined
- Dec 11, 2014
- Messages
- 92
- Reaction score
- 10
- First Language
- English
- Primarily Uses
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First, let me state that this game does contain R18 content, most of which being the main theme behind the story (Murder)
Hello! This is something I've been working on in my spare time recently, and I'd enjoy getting some feedback on it.As of right now ,the game has no real story or objective, other than gaining access to everything that will be available.
Story(WIP):
The story follows the life of Thomas Gray. The game opens with Thomas and his parents, Charles and Abigail, packing up and leaving their home to live with and care for his father's elderly parents. Years later, after the death of his grandmother, Abigail decides its best to not move back and to instead live in the now empty home.
The link below is to the outline I'm using while I work on the game's story, if you're curious feel free to take a look! But, beware the spoilers it will obviously contain. o3o
Features:
-Interactable Environment (currently only some animals, logs, boulders, a bridge and the stream)
-Item and Gold Storage System (Thank's to Galv's Item/Bank Storage Script) *
-Limited Inventory (Thanks to TheoAllen's Limited Inventory Script) *
-Crafting! (Basic crafting at the moment)
-Injuries! (they don't do much yet, but hey its a start) *
Planned Features:
-Day/Night Cycle w/ Time System *
-Liftable and Takeable Objects! (Meaning you can carry them outside of your inventory)
-Weather/Seasons?
-Renewable Resources
-Construction! (Mainly a customizable and upgradable home) *
-Lighting System
-Reputation/Influence/Karma
What I have planned is a game where you live the life of Thomas Gray. There is no real combat currently in or planned for this game The player will be able to interact with most objects in some way: jumping down small cliffs, collecting water from a stream or lake, butchering animals, collecting various items/resources, etc.I also plan on having 2 - 3 towns for the player to live in, based on what career they choose, along with a few areas surrounding each town. I plan on having the story change over the course of the entire game, with choosing a career being the first major choice the player will make. After that there will periodically be major decisions (or actions) the player will decide on. I will say that the choices that drive the story will often revolve around crime, typically murder.
As I can't think of anything else, here's the link
Updated 12/11/14 (out of date / no story yet, just some of the features)
https://www.dropbox.com/s/ecrgztk1hv57pkz/Project2.exe?dl=0
I greatly appreciate and value any and all input you can provide me with. If I was not able to clearly explain something, here or in-game, please let me know. Thank you.
* (May be removed as the game changes)
The Curious Tale of Mr. Gray
Hello! This is something I've been working on in my spare time recently, and I'd enjoy getting some feedback on it.
Story(WIP):
The story follows the life of Thomas Gray. The game opens with Thomas and his parents, Charles and Abigail, packing up and leaving their home to live with and care for his father's elderly parents. Years later, after the death of his grandmother, Abigail decides its best to not move back and to instead live in the now empty home.
The link below is to the outline I'm using while I work on the game's story, if you're curious feel free to take a look! But, beware the spoilers it will obviously contain. o3o
Features:
-Interactable Environment (currently only some animals, logs, boulders, a bridge and the stream)
-Item and Gold Storage System (Thank's to Galv's Item/Bank Storage Script) *
-Limited Inventory (Thanks to TheoAllen's Limited Inventory Script) *
Planned Features:
-Day/Night Cycle w/ Time System *
-Liftable and Takeable Objects! (Meaning you can carry them outside of your inventory)
-Weather/Seasons?
-Renewable Resources
-
-Lighting System
What I have planned is a game where you live the life of Thomas Gray. There is no real combat currently in or planned for this game The player will be able to interact with most objects in some way: jumping down small cliffs, collecting water from a stream or lake, butchering animals, collecting various items/resources, etc.
As I can't think of anything else, here's the link
Updated 12/11/14 (out of date / no story yet, just some of the features)
https://www.dropbox.com/s/ecrgztk1hv57pkz/Project2.exe?dl=0
I greatly appreciate and value any and all input you can provide me with. If I was not able to clearly explain something, here or in-game, please let me know. Thank you.
* (May be removed as the game changes)
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