- Joined
- Jan 19, 2017
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Before you ask, I have tried Lonewolf's custom Font Junk Symbol Fix, as well as Mithran's Text Cache Fix and Mezzolan's Arrow Fix and one other arrow fix script that I saw posted somewhere by Galv. (Lonewolf's script did fix this issue outside of battle, such as on item descriptions and the like.) I have also tried changing or retyping the popup messages in the YEA Battle Engine code as well. I've dug around the forums as much as I could, and tried every solution I could find.
I'm making this game using the Luna Engine, with the YEA Battle and Core Engine as provided with Luna. I'm also running another script that doesn't alter the battles in any way: modern algebra's Fix Picture to Map script. I'm using assets from several different packs, but almost all of the assets are from the POP Horror City pack on Steam. The font that I am using is one such asset that I got from that pack.
(Screenshot from battle test, not in game.)
As you can see, the DEF buff popup has that dreaded square symbol on the end. As mentioned above, none of those bugfixes worked on this end. That symbol only appears in battle popups. If I knew Ruby or RGSS, I could root it out. However, I don't have time to do that as my university classes have me learning Java right now. Any and all help is greatly appreciated, and you'll be mentioned in my game whenever it's finished (if you care to be)!
I'm making this game using the Luna Engine, with the YEA Battle and Core Engine as provided with Luna. I'm also running another script that doesn't alter the battles in any way: modern algebra's Fix Picture to Map script. I'm using assets from several different packs, but almost all of the assets are from the POP Horror City pack on Steam. The font that I am using is one such asset that I got from that pack.
(Screenshot from battle test, not in game.)
As you can see, the DEF buff popup has that dreaded square symbol on the end. As mentioned above, none of those bugfixes worked on this end. That symbol only appears in battle popups. If I knew Ruby or RGSS, I could root it out. However, I don't have time to do that as my university classes have me learning Java right now. Any and all help is greatly appreciated, and you'll be mentioned in my game whenever it's finished (if you care to be)!
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