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Hi, I'm looking for some advice on a game mechanic I was thinking of. So if you remember: in tales of the abyss, there were these circles (Field of Fonons) that appeared on the battlefield after you, a party member or enemy used an elemental spell or attack, and if you used a certain attack on while standing within the circle you'd be able to change the attack into a new move all together.

(Example here, You can stop watching at 1:48)

I want to recreate that but in the form of a percentage gauge that tells you how high or low of a chance you have at getting a much stronger attack. kinda like this:



and the higher the percent the higher the chance of getting a move to trigger. I'd love to hear some thoughts on this and if it could be done in RPG maker.

Thanks in advance!

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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