- Joined
- Mar 3, 2017
- Messages
- 479
- Reaction score
- 554
- First Language
- English
- Primarily Uses
- RMMV
Description of feature:
Code for implementation:
No code here, but in effect it would close the game window and open a new one, except it wouldn't come with the lag involved with opening the window again.
Mockups:
This feature is incredibly simple, I don't consider it worth the effort to download a screen recording software, record some stuff, do some video editing, convert to a gif/upload to YouTube. I'm pretty sure you get the idea of my suggestion well enough.
Why is this feature good?
Possible issues for this feature?
- When you hit the playtest button and the game window is already open, it comes to the front and resets the game (As if you press F5).
Code for implementation:
No code here, but in effect it would close the game window and open a new one, except it wouldn't come with the lag involved with opening the window again.
Mockups:
This feature is incredibly simple, I don't consider it worth the effort to download a screen recording software, record some stuff, do some video editing, convert to a gif/upload to YouTube. I'm pretty sure you get the idea of my suggestion well enough.
Why is this feature good?
- Convenience. Eliminate a couple extra button presses. That's all.
Possible issues for this feature?
- There is almost surely a reason that somebody would want to press playtest but not restart the game, like if you want to try another debug thing that definitely wouldn't be possible with the changes you made. Or something. To fix this, it could just be an option.
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