I'm using Victor Engine ATB with Symphony side battle.
The problem is that VE ATB removes the "Fight Escape" from the start of the battle. So if I hit the cancel button, the game crashes with this:
Script 'Game_Actor' line 692: NoMethodError occurred.
undefined method '<=' for nil:NilClass
Here is the script that is causing the error:
#--------------------------------------------------------------------------
# * To Previous Command Input
#--------------------------------------------------------------------------
def prior_command
return false if @action_input_index <= 0
@action_input_index -= 1
return true
end
Basically the game is trying to go back to a previous command that doesn't exist, so it goes nuts.
I was thinking if there was a way to check to see if @action_input_index was not assigned a value, to either ignore it or set it at some value that isn't causing the game to crash.
If anyone has any ideas on how to fix this, I would be very grateful. I love using these two scripts together, they fit my needs perfectly. I can't find another good ATB script either, so I'm stuck trying to get VE ATB working.