RMMZ The Ghost Cage

SeaPhoenix

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Isabel's just moved into a new home, but it turns out it's haunted by a ghost!

Should she be afraid? Or should she try to be nice to the ghost and befriend it? Or maybe she could even turn the tables on it and drive it out of the house!

The outcome of this short, non-scary and hopefully funny adventure game depends on the items you find and the choices you make. Multiple endings - which may be happy, sad, heartwarming, or amusing - available.

Playtime

About 20-30 minutes for one playthrough.

Notes

This is not a horror game, though it was made for the horror-themed Spooktober Spooktacular Game Jam. The game has a ghost and a couple of allusions to violence and death.

The idea of a ghost whose reaction to you depends on how you treat it and a couple scenes in this game were loosely inspired by The Canterville Ghost by Oscar Wilde, one of my favorite short stories.

Screenshots
House_small.png
GhostBoo_small.png
Treehouse_small.png
Bloodstain_small.png
HauntedHouse_small.png

Credits
Game engine: RPG Maker MZ © 2020 Gotcha Gotcha Games Inc./Yoji Ojima

Plugins: Community Lighting (Terrax, iVillain, Aesica, Eliaquim, Alexandre, Nekohime1989), Team VisuStella (Yanfly, Arisu, Olivia, Irina), Moghunter, Galv, 湿度ケイ

Graphics: RPG Maker FES Resource Pack © Kadokawa, Inc., Published by: Degica Co., LTD, Resource creators: Kadokawa, Inc.

Icons: Avery

Music: J.C. Brickston, Gotcha Gotcha Games

Playtesters: Paul, TeknoKyo Customs, Sillyshoes

Font: Salsa by John Vargas Beltrán
 

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People3_5 and People3_8 added!

so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most. :kaojoy:
Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.

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