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Non-Commercial game created by TKZ Productions!
A huge update is coming with bug fixes, longer story and improved scripting and graphics!
The Hidden Village is a Mystery, Puzzle Solving game!
Hidden Village is a game where you find yourself lost in the frozen Maine woods, so you think.... Your mission is to find your way out by solving puzzles and seeking out tools to help you escape.
Can you find your way? Can you escape? -- Only you can decide your fate!
UPDATES - 6/25/14:
- A New Brazilian Portuguese Version has been released! Translated by Maxjonathay (Jona Thay)
UPDATES - 5/31/14:
- Fixed All Files - No more errors!
UPDATES - 5/30/14:
- Infinite Axes Bug Fixed - Now it self-switches!
- Ax Name Grammar Fixed - I spelled Ax wrong!
UPDATES - 5/27/14:
- Energy Use Fixed - "Too tired!" Message only shows when ACTUALLY tired!
- File Size Fixed - Deleted unused BGM, SE, ME, BGS, Graphics and converted most to OGG format.
- Updated Graphics - Search points are now marked and I added some arrows!
- Updated Progression - You have to complete a certain task to complete another! Basically!
Download:
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Download - 39.4 MB, EXE Self Extract
Download (4Shared) - 39.2 MB
Download (Dropbox) - 39.2 MB
Download (Dropbox) - 39.2 MB: Brazilian Portuguese (BP)
Story-line:
Spoiler
You awaken to the sound of howling wind, strange sounds and someones voice. You immediately respond, but before you open your eyes -- it's gone! Soon after, you hear a CRASH! -- The room begins to rotate, you feel yourself lifted! Closing your eyes shut, you wish for it to be over! The room settles and the sounds disappear, however, it feels colder!
How? It's the middle of summer?
You open your eyes and find yourself somewhere else, a different room -- a tattered, abandoned room.
You awaken to the sound of howling wind, strange sounds and someones voice. You immediately respond, but before you open your eyes -- it's gone! Soon after, you hear a CRASH! -- The room begins to rotate, you feel yourself lifted! Closing your eyes shut, you wish for it to be over! The room settles and the sounds disappear, however, it feels colder!
How? It's the middle of summer?
You open your eyes and find yourself somewhere else, a different room -- a tattered, abandoned room.
Characters:
Spoiler
Hunter
Hunter is a ambitious learner and problem solver. He is determined to explore and figure out why they have been -- teleported to the village!
Jordan
Jordan is a more straight-forward kind of girl. She would much rather be home and forget this ever happened, but sometimes she too is fascinated by the unknown forces at work.

Hunter is a ambitious learner and problem solver. He is determined to explore and figure out why they have been -- teleported to the village!

Jordan is a more straight-forward kind of girl. She would much rather be home and forget this ever happened, but sometimes she too is fascinated by the unknown forces at work.
Screenshots:
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Features:
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Tools - Tools, such as a hammer or an ax, are used to help you get around the environment or obtain secret items.
Energy - Its wicked cold, thus takes a toll on your energy levels. You will need to sleep periodically to continue performing actions.
Energy Share - Both characters can share each others energy when one is too low to perform.
Puzzles - Multiple puzzles are encountered throughout the game. These puzzles must be figured out to get to the next location or event.
Searching - Your player has the ability to search crates, barrels and shelves. However, it may take some time and energy for him to find an item.
Secrets - Within the game are secrets that are optional to find, but when found can be an interesting artifact!
Tools - Tools, such as a hammer or an ax, are used to help you get around the environment or obtain secret items.

Energy - Its wicked cold, thus takes a toll on your energy levels. You will need to sleep periodically to continue performing actions.
Energy Share - Both characters can share each others energy when one is too low to perform.
Puzzles - Multiple puzzles are encountered throughout the game. These puzzles must be figured out to get to the next location or event.
Searching - Your player has the ability to search crates, barrels and shelves. However, it may take some time and energy for him to find an item.
Secrets - Within the game are secrets that are optional to find, but when found can be an interesting artifact!
Gameplay:
Spoiler
It's just you, one companion and your brain.
You find a way out of the village by utilizing multiple tools that you find along the way.
Each action you perform will take away a portion of your energy. If your energy runs low, you will not be able to perform anymore actions until your rested.
Your energy can also be shared! If you have Jordan in your party, you can use her energy if Hunter's energy is low. -- Just about any bed can be used to restore energy.
Your player also has the ability to search things such as shelves and barrels. This also takes energy! It also may take the player a bit to find them as the script is randomized by chance percentages.
The game does not have any battle sequences!
It's just you, one companion and your brain.
You find a way out of the village by utilizing multiple tools that you find along the way.
Each action you perform will take away a portion of your energy. If your energy runs low, you will not be able to perform anymore actions until your rested.
Your energy can also be shared! If you have Jordan in your party, you can use her energy if Hunter's energy is low. -- Just about any bed can be used to restore energy.
Your player also has the ability to search things such as shelves and barrels. This also takes energy! It also may take the player a bit to find them as the script is randomized by chance percentages.
The game does not have any battle sequences!
Credits:
Spoiler
Graphics: Kevin Ryan Smith, Lunarea
TilesetD: Celianna
Director: Kevin Ryan Smith
Producer(s): Kevin Ryan Smith, TKZ Productions
Splash Screen Script: Steven Wallace
Map as Title Screen Script: Acezon
Automatic Nameboxes Script: Zetu
HUD Script: Aarticus
Item Window as Menu Script: Bravo2Kilo
BGM: Jon Jones
Game Testers: Kevin Ryan Smith, Kyle Blake,
Curtis Ouellette
Character Creation: Kevin Smith
Map Design: Kevin Smith
Special Thanks: Hunter Dvorak, Jordan Van Savage
Credit Music: Depeche Mode - Never Let me Down:
Naweed Mix
Graphics: Kevin Ryan Smith, Lunarea
TilesetD: Celianna
Director: Kevin Ryan Smith
Producer(s): Kevin Ryan Smith, TKZ Productions
Splash Screen Script: Steven Wallace
Map as Title Screen Script: Acezon
Automatic Nameboxes Script: Zetu
HUD Script: Aarticus
Item Window as Menu Script: Bravo2Kilo
BGM: Jon Jones
Game Testers: Kevin Ryan Smith, Kyle Blake,
Curtis Ouellette
Character Creation: Kevin Smith
Map Design: Kevin Smith
Special Thanks: Hunter Dvorak, Jordan Van Savage
Credit Music: Depeche Mode - Never Let me Down:
Naweed Mix
ARE YOU READY?
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