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- Jun 25, 2014
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Here's the game adaptation of my novel on Wattpad! 
And as a heads up, there are themes of sex, drugs and alcohol, violence, a lot of that one, religion, and philosophy that are to be implemented into the game, so proceed with caution when I actually do put that into the game if you're offended with that. Don't care? By all means, have fun then!
I updated the game and posted the new link where the old one was. New updates will happen when enough content is ready.
Download Link: http://www.mediafire.com/download/1nit8tkaorr9dk2/The+Knights+of+Aurora.exe
And just as another heads up to people, the side quest that you can pick up along the way of the demo CAN'T be done; I'm still working on the best way to do that.
Story:
The legendary mercenary group, The Knights of Aurora, made up of Zachariah, Tialis, X, and Alger, must go on a contract that they thought would be easy, by their standards. The job? They have to hunt down whoever has been bringing demons into the Mortal Lands and elven continent of Fiaith. But then they discover what has happened to them when their targets seems to have vanished near the end of their contract. They soon discover what has happened to their home and what has happened to all that they used to know. Friends are dead, allies know appear to be mortal enemies, their names become synonymous to death, hatred, and fear, and it seem that the world is changing for the future, and all for the worst. Now, they have to reclaim the world that used to be their home.
Characters:
Zachariah: The leader of the Knights of Aurora. Zachariah possesses the red symbiote Artemis and has no memory of his childhood before meeting the others, except of the fact that he lived in a forest in Aurora for some time and somehow managed to survive all alone. Despite that, Zachariah has founded a strong bond with his unrelated brothers and made them into who they are today as mercenaries.
Artemis: Zachariah's symbiote is the wisest of the symbiotes and the most vague as they come; his answers seldom answer Zachariah's questions with a straightforward answer and is rather sarcastic with the young man.
X: The tactician, strategist, and planner of the Knights of Aurora. X has the blue symbiote of Corvo. X was abandoned by his parents who descended from Anria, and left him in the city of Alexia to fend for himself because they simply couldn't provide for him anymore and wanted for him to live somewhere better than their country of deserts and slavery, but X didn't know that; they just dumped him in Alexia after they shortly arrived there to make a shipment from home. From the callous abandonment by his parents, the suffering that X experienced before he met his brothers, and the years as a mercenary, have made X into a icy-cold man that is virtually emotionless and only shows signs, as small as they are, of happiness to his brothers; family is family after all, but X is still hesitant of his brothers as his family. Despite that, X does his job ruthlessly, effectively, and to the letter on a razor-sharp schedule.

Corvo: X's symbiote, is beyond annoying; he makes Tialis look like the most pleasant person on the planet by comparison. No wonder X is so irritable at times.
Alger: The assassin and forward assaulter of the Knights of Aurora. When you see a massive man with an almost equally large claymore strapped onto his back, you'd never expect him to be an assassin, but Alger has a tool that allows him to be an effective assassin and fighter, a symbiote that allows him to become invisible. Alger is actually a pretty nice guy and overall a positive guy, unless he's feeling impatient or complaining about something like the frigid cold or blazing heat. Alger's parents both died from disease in the primes of their lives. They told Alger to leave them to their fates and to live. He did that, after a teary goodbye to his loving mother and father that he never wanted to leave, but he knew that it was his only choice, and the only way to do what they told him to do: live. Alger fights with blood-lust, passion, rage, and energy that is partially fueled by him, but also by his partner.

Veil: Alger's symbiote is what causes him to feel his anger and blood-lust in combat. She loves the thrill of a kill, the shadows of a moonless night, the feeling of an assassination, and the sensation of someone's life fading from their body. Despite this seemingly violent nature, she's very kind and respectful to her host; she's also very playful when she interacts with Alger.
Tialis: The scout for the Knights of Aurora, and the only elf of the group. Tialis's parents, had the most violent fate dealt to them; they were butchered right in front of his eyes when he and his parents were on the road looking for a new place to call home. Bandits had ambushed them and cut his mother and father to pieces. Not even the enhanced abilities of an elf could save the two. All Tialis could do was run. He was completely destroyed, but he hid this inner turmoil behind a mask of arrogance and sarcasm due to his pride and a desire to feel no weakness, perhaps due to the upbringing of his pure-blooded heritage. After Tialis met his brothers as children in Alexia, Tialis soon began to heal on the inside; he has lost a family and had gained a new one. His prideful and sarcastic nature is still prevalent in him, but it's no longer a mask. But what may be a way to still cope with the death of his parents is the alcohol, pure-blooded elves are very hard to get drunk, the women, and the adrenaline from his high-risk job as a mercenary. Despite his flaws and vices, Tialis still defends and loves his brothers, no matter how many jibes that they interchange between each other.

Anya: As Tialis's white symbiote, Anya acts like a motherly figure to Tialis, a source of guidance and advice, and a moral compass, who can only influence him so much of the time. She's loving and caring of her host, but she still can only do so much to someone like Tialis.
Setting:
The Mortal Lands of the planet Ebonheart, which are divided between the kingdoms of Casthar, Aurora, Lueis, and Anria. The elven lands of Fiaith exist across the ocean that exists as the gap between the two continents.
Credits:
Scripts:
Yanfly
Galv
Khas
Neon Black
Modern Algebra
Graphics, Battlers, Icons, Animations, and etc.:
Archeia
Bougainvillea
CarmenMCS
Ails
Holder
Izark
rgangsta
hiddenone
Kaduki
Knight9910
Ying
Timmah
Jalen
Jennie Crabtree
Jisatsu
Lunara
ximenia
To help further this project, please go to these links to help me with any current requests of mine if you have the time and ability to do so. And by the way, please comment and express any opinions and criticisms that you may have about my game, as long as they are constructive and detailed enough so that I actually what you're talking about; I can only read poorly-written internet grammar so much.
http://forums.rpgmakerweb.com/index.php?/topic/33171-rpg-maker-vx-ace-rtp-style-face-requests/
http://forums.rpgmakerweb.com/index.php?/topic/34971-title-screen-wanted/#entry344675












And as a heads up, there are themes of sex, drugs and alcohol, violence, a lot of that one, religion, and philosophy that are to be implemented into the game, so proceed with caution when I actually do put that into the game if you're offended with that. Don't care? By all means, have fun then!
I updated the game and posted the new link where the old one was. New updates will happen when enough content is ready.
Download Link: http://www.mediafire.com/download/1nit8tkaorr9dk2/The+Knights+of+Aurora.exe
And just as another heads up to people, the side quest that you can pick up along the way of the demo CAN'T be done; I'm still working on the best way to do that.
Story:
The legendary mercenary group, The Knights of Aurora, made up of Zachariah, Tialis, X, and Alger, must go on a contract that they thought would be easy, by their standards. The job? They have to hunt down whoever has been bringing demons into the Mortal Lands and elven continent of Fiaith. But then they discover what has happened to them when their targets seems to have vanished near the end of their contract. They soon discover what has happened to their home and what has happened to all that they used to know. Friends are dead, allies know appear to be mortal enemies, their names become synonymous to death, hatred, and fear, and it seem that the world is changing for the future, and all for the worst. Now, they have to reclaim the world that used to be their home.
Characters:
Zachariah: The leader of the Knights of Aurora. Zachariah possesses the red symbiote Artemis and has no memory of his childhood before meeting the others, except of the fact that he lived in a forest in Aurora for some time and somehow managed to survive all alone. Despite that, Zachariah has founded a strong bond with his unrelated brothers and made them into who they are today as mercenaries.
Artemis: Zachariah's symbiote is the wisest of the symbiotes and the most vague as they come; his answers seldom answer Zachariah's questions with a straightforward answer and is rather sarcastic with the young man.
X: The tactician, strategist, and planner of the Knights of Aurora. X has the blue symbiote of Corvo. X was abandoned by his parents who descended from Anria, and left him in the city of Alexia to fend for himself because they simply couldn't provide for him anymore and wanted for him to live somewhere better than their country of deserts and slavery, but X didn't know that; they just dumped him in Alexia after they shortly arrived there to make a shipment from home. From the callous abandonment by his parents, the suffering that X experienced before he met his brothers, and the years as a mercenary, have made X into a icy-cold man that is virtually emotionless and only shows signs, as small as they are, of happiness to his brothers; family is family after all, but X is still hesitant of his brothers as his family. Despite that, X does his job ruthlessly, effectively, and to the letter on a razor-sharp schedule.

Corvo: X's symbiote, is beyond annoying; he makes Tialis look like the most pleasant person on the planet by comparison. No wonder X is so irritable at times.
Alger: The assassin and forward assaulter of the Knights of Aurora. When you see a massive man with an almost equally large claymore strapped onto his back, you'd never expect him to be an assassin, but Alger has a tool that allows him to be an effective assassin and fighter, a symbiote that allows him to become invisible. Alger is actually a pretty nice guy and overall a positive guy, unless he's feeling impatient or complaining about something like the frigid cold or blazing heat. Alger's parents both died from disease in the primes of their lives. They told Alger to leave them to their fates and to live. He did that, after a teary goodbye to his loving mother and father that he never wanted to leave, but he knew that it was his only choice, and the only way to do what they told him to do: live. Alger fights with blood-lust, passion, rage, and energy that is partially fueled by him, but also by his partner.

Veil: Alger's symbiote is what causes him to feel his anger and blood-lust in combat. She loves the thrill of a kill, the shadows of a moonless night, the feeling of an assassination, and the sensation of someone's life fading from their body. Despite this seemingly violent nature, she's very kind and respectful to her host; she's also very playful when she interacts with Alger.
Tialis: The scout for the Knights of Aurora, and the only elf of the group. Tialis's parents, had the most violent fate dealt to them; they were butchered right in front of his eyes when he and his parents were on the road looking for a new place to call home. Bandits had ambushed them and cut his mother and father to pieces. Not even the enhanced abilities of an elf could save the two. All Tialis could do was run. He was completely destroyed, but he hid this inner turmoil behind a mask of arrogance and sarcasm due to his pride and a desire to feel no weakness, perhaps due to the upbringing of his pure-blooded heritage. After Tialis met his brothers as children in Alexia, Tialis soon began to heal on the inside; he has lost a family and had gained a new one. His prideful and sarcastic nature is still prevalent in him, but it's no longer a mask. But what may be a way to still cope with the death of his parents is the alcohol, pure-blooded elves are very hard to get drunk, the women, and the adrenaline from his high-risk job as a mercenary. Despite his flaws and vices, Tialis still defends and loves his brothers, no matter how many jibes that they interchange between each other.

Anya: As Tialis's white symbiote, Anya acts like a motherly figure to Tialis, a source of guidance and advice, and a moral compass, who can only influence him so much of the time. She's loving and caring of her host, but she still can only do so much to someone like Tialis.
Setting:
The Mortal Lands of the planet Ebonheart, which are divided between the kingdoms of Casthar, Aurora, Lueis, and Anria. The elven lands of Fiaith exist across the ocean that exists as the gap between the two continents.
Credits:
Scripts:
Yanfly
Galv
Khas
Neon Black
Modern Algebra
Graphics, Battlers, Icons, Animations, and etc.:
Archeia
Bougainvillea
CarmenMCS
Ails
Holder
Izark
rgangsta
hiddenone
Kaduki
Knight9910
Ying
Timmah
Jalen
Jennie Crabtree
Jisatsu
Lunara
ximenia
To help further this project, please go to these links to help me with any current requests of mine if you have the time and ability to do so. And by the way, please comment and express any opinions and criticisms that you may have about my game, as long as they are constructive and detailed enough so that I actually what you're talking about; I can only read poorly-written internet grammar so much.
http://forums.rpgmakerweb.com/index.php?/topic/33171-rpg-maker-vx-ace-rtp-style-face-requests/
http://forums.rpgmakerweb.com/index.php?/topic/34971-title-screen-wanted/#entry344675












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