JRibbons

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e9Q9HBX.png


 


You're a COP who has to talk a SUICIDAL MAN down from a ledge. Push him too hard and he'll jump, but get him to open up and he'll reveal a terrible secret... A 10-minute narrative thriller, with two unique endings, based on the short story "Man With A Problem" by Donald Honig (1958). There is no combat, simply conversation trees. Both the intro and endings have been custom-animated in After Effects. The art is modified from VexedEnigma's Pop! Horror City pack. My first game, so I welcome all feedback, especially from PC testers (I only have Mac). NOTE: This game features mature themes, including moderate language and some graphic violence. Also, please be aware this is not an educational experience and should not be used for training purposes. If you know anyone with depression or suicidal thoughts, please urge them to seek professional help.


     










SCREENSHOTS

LedgeChaos.png


LedgeLedge.png


LedgeHomeNight.png


LedgeHome.png

 


DOWNLOADS


 


itch.io



 


Gamejolt.com



 


Mediafire



MAC


 


CREDITS
 


Writing


 


James McFay


Donald Honig


 


Art


 


VexedEnigma


 


Music


 


Beaufort


 


Plugins


 


Yanfly


Orange


Terrax


Yami


mjshi


Soulpour777


Nelderson


Galv


 


Sound Effects


 


Syndicate


BBC Audio


Iberia Runa


8Dio


 


Funding


 


Ribbons
 
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BigToastie

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Windows Link: 




The link you're trying to access has expired.





 
 

JRibbons

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Hmm, that's strange...have relinked again, should work now! Also put in an alt download too. 


Thanks for pointing it out BigToastie and sorry for the hassle:)
 

Marquise*

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*Phew* thought the game jumped the ledge!  :3


Very good theme BTW.
 

Kyuukon

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This looks interesting (and pretty)! Imma try it as soon as I get home today since it's pretty short :)


Good job!
 

BigToastie

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I will be testing this tomorrow and try give you some feedback *if you want it!* 


 


can't test before hand as got a lot of work on and GF is going away so I guess I need to see her before she goes .... :p
 

JRibbons

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I will be testing this tomorrow and try give you some feedback *if you want it!* 


 


can't test before hand as got a lot of work on and GF is going away so I guess I need to see her before she goes .... :p



Would love feedback BigToastie! It's all about learning here...
 

GoodSelf

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This looks great!


Ill try it sometime over the weekend when I'm not working ?
 

gizzmito

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Amazing job!


I liked your game a lot. It's fun, it gets you to the action from the first second. Very good use of the graphical resources, good sounds...
I liked the intro very much. And the scene with the crowd looking up. 
The game is very short but it works perfectly with its simplicity. I was enjoying it and I wanted to play more!


To say something I would change the font that you use in the text, because I think is too small. It's not difficult to read but it's way smaller than the faces and that looks odd to me.


Congratulations! 


Maybe I'm not impartial because I love adventure and conversational games and reading short stories. :)
 

JRibbons

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Amazing job!


I liked your game a lot. It's fun, it gets you to the action from the first second. Very good use of the graphical resources, good sounds...
I liked the intro very much. And the scene with the crowd looking up. 
The game is very short but it works perfectly with its simplicity. I was enjoying it and I wanted to play more!


To say something I would change the font that you use in the text, because I think is too small. It's not difficult to read but it's way smaller than the faces and that looks odd to me.


Congratulations! 


Maybe I'm not impartial because I love adventure and conversational games and reading short stories. :)



Thanks so much gizzmito! Glad you enjoyed it:) Yeah, I agree the font is too small - unfortunately, when I make it bigger, the text grows too large in the box that pops up for dialogue choices. I'm not good enough to know how to expand that yet...


Anyway, thanks for playing!
 

cyberwaffle

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Awesome Dude!


 


Man this was an amazingly well polished game! I loved it! Some things I especially loved about the game:

  • The cute artwork, the style is beautiful despite not being Hi-Def, I am really curious if you did it all yourself.
  • The story that put you on edge from beginning to end
  • The cutscenes were beautiful I honestly just wish I could open your project and see how you did all this because I'm a greenie (But I'm not asking because I know its dangerous to give them to people)
  • Audio track perfectly fit the story
  • The change from the traditional game usually submitted on here

I may play for the 2nd ending later,

I got the double suicide ending but I have one question about the end, I believe( don't remember the dialogue exactly) that he says his name is Andrews and not something else and and that Karen was his wife. I thought we already knew this and why does this make him do the double suicide. I didn't really get that part I was wondering if you could explain it to me.



So nice job very good short game, I recommend it!
 

JRibbons

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Awesome Dude!


 


Man this was an amazingly well polished game! I loved it! Some things I especially loved about the game:

  • The cute artwork, the style is beautiful despite not being Hi-Def, I am really curious if you did it all yourself.
  • The story that put you on edge from beginning to end
  • The cutscenes were beautiful I honestly just wish I could open your project and see how you did all this because I'm a greenie (But I'm not asking because I know its dangerous to give them to people)
  • Audio track perfectly fit the story
  • The change from the traditional game usually submitted on here

I may play for the 2nd ending later,

I got the double suicide ending but I have one question about the end, I believe( don't remember the dialogue exactly) that he says his name is Andrews and not something else and and that Karen was his wife. I thought we already knew this and why does this make him do the double suicide. I didn't really get that part I was wondering if you could explain it to me.



So nice job very good short game, I recommend it!



Thanks Cyberwaffle! Glad you enjoyed it. 


The art mostly consists of VexedEnigma's Pop! Horror City, which is a pack available for MV and VXAce. It's great! My mods to this were mostly character/face related, the logo and a few vehicles, but otherwise I can't take much credit. The cutscenes were separately rendered in Adobe After Effects using the imported sprites. 


re: the ending:

He says his name is Adams and that Karen was his wife. But it's what he calls the policeman that you need to pay attention to. :)  I don't want to say anymore cause I always read people's spoilers...:)
 
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BigToastie

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I have played it and it was really cool, I will update this post when I can with a 'review' type when I can (really busy atm) but would recommend anyone giving it a bash!
 

JRibbons

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For those who've played this game, I'd be interested to know how you would describe it. 


When submitting it to game sites, I've been having trouble choosing which 'genre' to pick. Usually, the closest are 'RPG' or 'Visual Novel' but it's neither of those. Itch.io, rpgmaker.net, gamejolt - none of them seem to have a 'descriptor' for what I would call The Ledge.


I would probably describe it as 'interactive short story'. Anyone else got any better ideas? 


On another note, does anyone know any similar games?
 

Golden Unicorn Gaming

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LOVED the trailer... high quality work there.


But we cops NEVER pass on the right when going lights and sirens :p


Luke


Golden Unicorn Gaming
 

gizzmito

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Interactive story seems to fit with your game.


Telltale games like "the wolf among us" and "the walking dead" are games that are stories where you can make some decisions. Those games have action parts that your game doesn't but the concept is similar I think. Obiously with a very different budget and duration.


I would say that "To the moon" is a interactive story too.
 

JRibbons

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Hmm, that's true gizzmito - I've heard of those games and played To The Moon. Maybe there's just not enough of them yet that a 'genre' has been established that games websites can lump them under. 

LOVED the trailer... high quality work there.


But we cops NEVER pass on the right when going lights and sirens :p


Luke


Golden Unicorn Gaming



Stay tuned for my next game, Cop Simulator 2016. It's 90% paperwork...
 

Reese

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Oh my, I totally love that trailer :D  
 

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