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- Mar 18, 2012
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So the little hero's quest is to find out about his origins, correct?
So, to conclude, I should ask again: what is your plot and/or logline? I see 3 possibilities:
I hope it helps. 
One of the flaws I see in it is that, if he only knows Elven traditions, customs, cultural aspects, etc., that boy is essentially "an Elf in mind" (even if not in body). So, he is technically not supposed to be a threat to the Elves who raised him as if he were part of them--unless some Elder-Elf finds out that the little hero will be of a great threat to the Elven community, when he grows up (in this case, why would they even bother with him and not leave him in the wild to starve and die, or simply kill him?). But, going back to being raised by Elves, one of the challenges te hero can face is prejudice, because of his human traits that will be more visible as he grows up--and if Humans and Elves don't get along in your world, that is one good factor to think about. 
Here is another problem I remarked: the hero is an Elf (in mind), and he learns that he is human (do I have the plot correctly?). The Elves don't know what to do with him (yet). Their decisions would be based on their relationship with the humans. As in, if they are allies with the humans, it is not supposed to be a problem; and if they are enemies with them, what point would it serve to kill the hero, if all he knows are elvish morals and values (again, he is an Elf in mind)--unless his existence will allow the fall of their civilization (as I suggested before). And, if the scenario in which the hero will allow the fall of the elven civilization is chosen, then you can choose to make the hero flee from his "parents."
But, if you choose the route of "searching for the hero's identity," then some factor has to open the hero's eyes, so that he can see that he is not an Elf (remember, he is still an Elf in mind). In this case, he can learn that he was a newlyborn prince, but a group of Orcs/Ogres slew his entire kingdom in a war--but then, his only goal would be revenge, and not truly a quest for identity.
Here is another problem I remarked: the hero is an Elf (in mind), and he learns that he is human (do I have the plot correctly?). The Elves don't know what to do with him (yet). Their decisions would be based on their relationship with the humans. As in, if they are allies with the humans, it is not supposed to be a problem; and if they are enemies with them, what point would it serve to kill the hero, if all he knows are elvish morals and values (again, he is an Elf in mind)--unless his existence will allow the fall of their civilization (as I suggested before). And, if the scenario in which the hero will allow the fall of the elven civilization is chosen, then you can choose to make the hero flee from his "parents."
But, if you choose the route of "searching for the hero's identity," then some factor has to open the hero's eyes, so that he can see that he is not an Elf (remember, he is still an Elf in mind). In this case, he can learn that he was a newlyborn prince, but a group of Orcs/Ogres slew his entire kingdom in a war--but then, his only goal would be revenge, and not truly a quest for identity.
1- A young human child, who lost his entire family/kingdom during the Orcs/Ogres raid, is raised by Elves but he must learn to overcome prejudices from his fellow Elves. (Internal Journey)
2- A young orphaned human child, who was raised by Elves, is destined to bring doom to the Forestfolk. (External Journey)
3- A young orphaned human child, who was raised by Elves, eventually learns of his origins and seeks revenge on the Orcs/Ogres who have slain his family/kingdom. (External Journey)
2- A young orphaned human child, who was raised by Elves, is destined to bring doom to the Forestfolk. (External Journey)
3- A young orphaned human child, who was raised by Elves, eventually learns of his origins and seeks revenge on the Orcs/Ogres who have slain his family/kingdom. (External Journey)
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