- Joined
- Apr 14, 2012
- Messages
- 80
- Reaction score
- 53
- First Language
- English
The Long Road is a heartwarming RPG Adventure title in development for PC, iOS, and Android using the new RPG Maker MV engine!
The game's lighthearted and whimsical presentation is complimented by a story about the pain of loss, the joy friendship, and the challenges of loving.
The Long Road is a game full of choices, encouraged exploration, and fun battles!
You have been left behind...
Alone and abandoned...
You must give everything you have...
All of your heart...
All of your strength...
To find the way home again.
But do not forget...
There is more than one road home...
General
Completely custom graphics, animations, icons, windows, music, sound effects, etc.
There are no levels! Experience is gained not only by defeating creatures, but by exploring and making choices as well!
Enemies are fought by interacting with them in the environment and, once defeated, are gone for good. There are no random battles.
Your perspective can change between traditional top down and platforming.
Three unique possible endings.
Converse with your party at any time for direction and plot/character development by selecting the Talk command!
Journey through colorful, stylized environments.
Forge friendships with other animals who have been outcast, ridiculed, unloved or abandoned.
Stave off enemies that would see you devoured and discouraged.
Objects in the game world can be interacted with, revealing additional layers of plot and character development.
Customize your characters by spending experience learning new abilities and boosting your stats!
Choices change the plot and development of your character and those around you.
Average 4-6 hours per playthrough.
Battle
Battles emphasize unique attack methods, resource management, and understanding your enemy.
Bosses will often require planning and specific party combinations to overcome.
The Long Road utilizes a turn based side view, Turn Based Battle System.
Varied, difficult and thought provoking encounters.
Study your enemies to learn how to defeat them.
Each character has their own way to generate
.
is consumed when releasing a character's potential in combat.
With enough
, Finale attacks can be used!
Enemies can telegraph attacks, giving you the opportunity to counter with your own unique response!
Music will play an important role in experiencing The Long Road's narrative. Click a song and then read on!
Spoiler
The Weight of the Road (Theme)
Mountain Pass
Strange Twilight
On the Outside, Looking In
Whacks & Wayne
Time for Pawing
Into the Fire
Nobody's Friend
Masticating Mutiny
The Weight of the Road (Theme)
Mountain Pass
Strange Twilight
On the Outside, Looking In
Whacks & Wayne
Time for Pawing
Into the Fire
Nobody's Friend
Masticating Mutiny
Click the spoiler button below to get a glimpse at the friends who may accompany you!
Spoiler
Pushy, Caring, Empathetic, Protective
Cleo lived in a veterinarian's clinic until she was left in other hands.
Motivating and mentoring, she ruthlessly defends those she cares about.
Skill Set: Support
Loyal, Unpredictable, Passionate, Self-Sacrificing
Hunter was abandoned, left starved and chained by his owners who disappeared.
He is loyal to a fault and stubborn. Hunter follows his heart no matter how much pain it brings.
Skill Set: Pain
Lighthearted, Entertaining, Optimistic, Naive
Douglas is the social outcast of The Pond and is always the butt of every joke.
His love for dancing and collecting seemingly useless objects borders on obsession.
Skill Set: Dance
Intelligent, Articulate, Reasonable, Sarcastic
Terry the turtle is the royal adviser and protector of Francis the frog prince.
Both were exiled from their "kingdom" for being a little too smart.
Skill Set: Brain
Skill Set: Brawn
Loud, Fickle, Violent, Talented
Belladonna is one of the most skilled mages in The Hollow.
Openly scorns her heritage and seeks adventure and love on The Road.
Skill Set: Screech
Skill Set: Friendship
Pushy, Caring, Empathetic, Protective
Cleo lived in a veterinarian's clinic until she was left in other hands.
Motivating and mentoring, she ruthlessly defends those she cares about.
Skill Set: Support
Loyal, Unpredictable, Passionate, Self-Sacrificing
Hunter was abandoned, left starved and chained by his owners who disappeared.
He is loyal to a fault and stubborn. Hunter follows his heart no matter how much pain it brings.
Skill Set: Pain
Lighthearted, Entertaining, Optimistic, Naive
Douglas is the social outcast of The Pond and is always the butt of every joke.
His love for dancing and collecting seemingly useless objects borders on obsession.
Skill Set: Dance
Intelligent, Articulate, Reasonable, Sarcastic
Terry the turtle is the royal adviser and protector of Francis the frog prince.
Both were exiled from their "kingdom" for being a little too smart.
Skill Set: Brain
Skill Set: Brawn
Loud, Fickle, Violent, Talented
Belladonna is one of the most skilled mages in The Hollow.
Openly scorns her heritage and seeks adventure and love on The Road.
Skill Set: Screech
Skill Set: Friendship
Updated 2/9/2015
Spoiler
Cutscenes
"Platforming" Perspective Battle Initiation
"Platforming" Perspective
Battle
Normal "Top Down" Perspective
Shop
Sprites
Cutscenes
"Platforming" Perspective Battle Initiation
"Platforming" Perspective
Battle
Normal "Top Down" Perspective
Shop
Sprites
If you are interested in becoming an alpha tester, please click the spoiler below.
Spoiler
Thank you for your interest in participating in the alpha test of The Long Road.
A successful alpha test is instrumental in providing a polished and bug-free experience for potential players. Because of this, I have established some basic guidelines for what is to be expected of you as an alpha tester.
You will be expected to:
[*]
Provide detailed feedback and communicate your needs, wants, ideas, etc.
Whew! Still interested? I hope so!
If you think that you can follow and adhere to the above guidelines, I would love to hear from you!
Please send an email to:
Leo.the.Heart.Dev@gmail.com
and include in your subject line the words “Alpha Tester”. In addition, include in the email any information you feel would be necessary, like why you are interested in testing, any other betas/alphas you have tested for, etc.
Also... being an alpha tester is not a thankless job. As a sign of appreciation for your participation, you will be granted the following perks:
Thank you!
I look forward to working with you to create a game that exceeds expectations!
Thank you for your interest in participating in the alpha test of The Long Road.
A successful alpha test is instrumental in providing a polished and bug-free experience for potential players. Because of this, I have established some basic guidelines for what is to be expected of you as an alpha tester.
You will be expected to:
Play through builds as they are released.
Though initially the alpha will only contain about an hour of gameplay, it will grow to be comprehensive and will eventually include the entire game.
[*]
Provide detailed feedback and communicate your needs, wants, ideas, etc.
This is the most important aspect of the alpha testing process. It's quite alright if you find you cannot articulate your feedback properly, but I do hope that you will try. My goal with this alpha test is to keep communication close and open between us so that I can make The Long Road the best game possible.
Play the game like a newbie, and then like an investigator.
It is my hope that when you experience game content for the first time, you will just soak it in and give a response of your first impressions. Then, if able, I would appreciate it if you tried to find bugs, test different routes/choices, etc. and give me feedback on that.
Refrain from posting assets, pictures, videos and dialog/story information, basically anything, about the game.
Until a certain time comes, this is a strict requirement for alpha testing The Long Road.
Whew! Still interested? I hope so!
If you think that you can follow and adhere to the above guidelines, I would love to hear from you!
Please send an email to:
Leo.the.Heart.Dev@gmail.com
and include in your subject line the words “Alpha Tester”. In addition, include in the email any information you feel would be necessary, like why you are interested in testing, any other betas/alphas you have tested for, etc.
Also... being an alpha tester is not a thankless job. As a sign of appreciation for your participation, you will be granted the following perks:
You will be given credit at the game's ending.
You will be able to create an NPC for the game (details on this will come to you later).
When the game is released, you will be given 2 steam keys for the game to use as you see fit.
You will be the first to be invited to alpha testing for future projects I will be involved in.
Thank you!
I look forward to working with you to create a game that exceeds expectations!
I look forward to hearing what you think so far!
Scripting Credits
Spoiler
Yoji Ojima
blubberblubb
Atreyo Ray
Hime
Galv
DreamX
Yanfly
Vlue
Masked
Bodka
Moghunter
MikauSchekzen
Zalerinian, Ramiro, Hudell, Dekita
Florian Strasser
SumRndmDde
Tor Damian Design / Galenmereth
Cecilia Bishton | bad chalk
orlando
Dr.Yami
Procrafynation (https://github.com/procraftynation/RMV)
Yoji Ojima
blubberblubb
Atreyo Ray
Hime
Galv
DreamX
Yanfly
Vlue
Masked
Bodka
Moghunter
MikauSchekzen
Zalerinian, Ramiro, Hudell, Dekita
Florian Strasser
SumRndmDde
Tor Damian Design / Galenmereth
Cecilia Bishton | bad chalk
orlando
Dr.Yami
Procrafynation (https://github.com/procraftynation/RMV)
Last edited by a moderator:
