Drasius looks a million times better as a rugged old blonde man than a stringy half elf portrait.
I like the indicators, they are a nice touch.
There is a lot of lag in the first house. I did laps around to see I would speed up and slow down at times during movement. I entered the counselor's office and it happened again. It's like that sparkle
script is running in the background taking away from the other events and player movement, even dialogue speed.
I'll do a short video to show what I mean.
Principal has a VERY nice portrait! I love how the principal gets involved because some kid got lost looking for mushrooms he could have bought at the local store. They are mages, not the
town's police force.
Yeah the sparkles stuff is inside the class room too. Odd, not just on the black boarders.
Go see the school counselor before you go, "Good luck finding Charles Daryl!" Thank you, that was helpful counselor.
I'm in the center of town now and all lag has ceased. Everything is clear and working perfectly with walk and run speed.
Daryl's portrait reverts to his old one when you do the tutorial fight with the first monsters.
I would customize the victory aftermath dialogue. Daryl has a good enough personality he'd say some fun stuff.
Charles for a mage has no mage robes. He has standard jeans and shirt, which means he is a total badass. Like some sort of 80s mage.
Corran takes me back to my house, and the particle effects start up inside and start lagging things again.
I really like the window skin.
Outside again, no lag whatsoever.
Charles house there is a small pass-ability bug.
I cannot get past the door. Same lag and particle effects in Charles's house.
Blueberries are more magical than grapes. It must be the tartness that determines mp gain.
Okay it looks like your characters join on level rather than earned exp. That's fine, but if you want you can change that for them to gain Daryl's
EXP and match him exactly in his status rather than level so you don't start with someone 300+ exp behind him. Very minor thing. I can show you how if you like.
OMG Corran. Shield. We talked about this Corran. This is why you have a scar.
Oh! Corran has had his damage output increased dramatically! He's a match for Daryl's magic now.
Daryl must always be in the lead >> Corran is officially leading this mission Daryl. Obey the chain of command. Let the meaty guy get in front.
Stronger attack hits dramatically harder. Nice.
Yeah set Corran's victory aftermaths to custom qoutes as well. He's must too jubilant and excited for a battle hardened scared man.
World map encounter rate is rather high.
Arrow pointer persists after battle when enemy is defeated by a status effect like ignite.
I can go to the forest for endless free heals. No Inn for me =3 Economy is in destress, but I am all good to go.
Stronger attack appear regardless of insufficent TP, could you set a condition on that not to trigger the skill addition if Corran's TP is too low to use it?
World map enemies have 10x the exp of forest monsters. It makes leveling a breeze with Corran and his free heal.
I'll get back to it tomorrow with more, I'd have done more but we're back and forth to the hospital again for my father.